πFrance
3d Generalist

Digital Extremes
πRemote - Canada
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Summary
Join Digital Extremes as a Weapons and Cosmetic 3D Artist and be part of a creative team crafting game assets. This role emphasizes ZBrush sculpting and a unique art style, requiring proficiency in ZBrush and Substance Painter. You will collaborate with the Lead Artist, communicate with other teams, and work efficiently in a fast-paced environment. The ideal candidate is passionate about video games, possesses strong problem-solving skills, and has 3+ years of experience in game development. Digital Extremes offers competitive salaries, excellent benefits, and a supportive work environment.
Requirements
- A genuine passion for exploratory designs and creating unique, sometimes weird, visually striking pieces that stand out in the industry
- Exceptional understanding of detailed, organic sculpting techniques. Ability to apply this skill set to inorganic surfaces too
- Flexible skills that translate to different scales and subject matter (weapons, character armor, ships, etc): a 3D generalist with experience in the creation of many types of assets
- Keen eye for light, shade, color, detail, and the fundamentals of design in creating texture maps and materials. Next-gen level texturing skills
- Exceptional knowledge of the asset creation process (block-in, high and low poly, multi part baking, PBR texturing, etc)
- Willingness and aptitude to learn new techniques and best practices as the game evolves
- Self-motivated, good communication skills and the ability to integrate into a tight knit team
- 3+ years experience in game development modeling and texturing weapons, equipment, props, vehicles, or characters
- A university degree in visual arts with specialization in relevant fields, or relevant experience in game development
Responsibilities
- Collaborate with the Lead Artist in the creation of high and low poly models, textures, and materials for use as real-time, AAA standard game assets
- Work from supplied concept art, with flexibility to contribute additional ideas
- Communicate with other teams effectively, keeping animation, rigging, and other needs in mind during asset creation. Use appropriate geometry and texel density for a third-person shooter
- Work in and adapt to a variety of art styles within Warframe, with the expectation that the game and its art styles will continue to change and evolve
- Work efficiently, prioritize competing demands, and exhibit strong investigative and problem-solving skills when faced with challenges
Preferred Qualifications
- Have shipped AAA PC or console titles as a 3D artist specializing in equipment, weapons, or characters
- Skill in one or more related disciplines: Illustration/concept art, animation, visual effects, or technical art
- Maya/Max/Blender, Adobe Substance Painter, and Zbrush software proficiency
- Familiar with Warframe and Digital Extremes' history
Benefits
- Competitive salary with potential bonus opportunities
- Excellent benefits and paid time off
- Matching RRSP or Simple IRA
- Employee Assistance Program (EAP)
- Virtual access to Dialogue or Magellan, our mental wellness and healthcare services app
- Professional development and career support
- Work-life balance wellness subsidies
- Be part of βGiving Backβ through a multitude of fundraising venues at DE
- Employee events and team building exercises
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