Gameplay Programmer
Worlds
πRemote - Worldwide
Please let Worlds know you found this job on JobsCollider. Thanks! π
Job highlights
Summary
Join Worlds, a remote-first game studio founded in 2022, and backed by Griffin Gaming Partners. We are creating PC titles using Unreal Engine, pushing the boundaries of game mechanics and graphics. As a member of our team, you will prototype and implement game mechanics for a multiplayer title using Godot. We offer an accelerated promotion cycle, an innovation-driven environment, and a remote-first culture open to global candidates. We value results over hours worked. Successful candidates will have experience on a shipped title or a strong portfolio, a deep understanding of Godot Engine and GDScript, and the ability to work independently.
Requirements
- Experience on a shipped title or a strong portfolio of work
- Deep understanding of Godot Engine and GDScript
- Ability to work independently, without excessive oversight
Responsibilities
- Prototype and implement game mechanics for a multiplayer title using Godot
- Work directly with management and game designers to build features
Benefits
- Accelerated Promotion Cycle : Successful employees advance and gain responsibility quickly
- Innovation-Driven Environment : Work on groundbreaking projects that push the limits of what's possible in gaming
- Remote-First Culture : Open to candidates worldwide, with a work environment that values results over hours clocked in
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Please let Worlds know you found this job on JobsCollider. Thanks! π