Gameplay Programmer

Logo of Worlds

Worlds

πŸ“Remote - Worldwide

Job highlights

Summary

Join Worlds, a remote-first game studio founded in 2022, and backed by Griffin Gaming Partners. We are creating PC titles using Unreal Engine, pushing the boundaries of game mechanics and graphics. As a member of our team, you will prototype and implement game mechanics for a multiplayer title using Godot. We offer an accelerated promotion cycle, an innovation-driven environment, and a remote-first culture open to global candidates. We value results over hours worked. Successful candidates will have experience on a shipped title or a strong portfolio, a deep understanding of Godot Engine and GDScript, and the ability to work independently.

Requirements

  • Experience on a shipped title or a strong portfolio of work
  • Deep understanding of Godot Engine and GDScript
  • Ability to work independently, without excessive oversight

Responsibilities

  • Prototype and implement game mechanics for a multiplayer title using Godot
  • Work directly with management and game designers to build features

Benefits

  • Accelerated Promotion Cycle : Successful employees advance and gain responsibility quickly
  • Innovation-Driven Environment : Work on groundbreaking projects that push the limits of what's possible in gaming
  • Remote-First Culture : Open to candidates worldwide, with a work environment that values results over hours clocked in

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