Remote 3D/VFX Artist

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INDG

πŸ“Remote - Worldwide

Job highlights

Summary

Join Grip as a 3D/VFX Artist with a minimum of 5-7 years of experience and expertise in shading and lighting using 3ds Max and Vray to work on all facets of the 3D pipeline, integrate 3D elements in real live footage, and communicate effectively with team members.

Requirements

  • Adept in using 3ds Max, Vray, Phoenix fd or similar simulation software, Tyflow or similar, After Effects or Nuke, and Photoshop
  • Proven experience as a 3D generalist with a robust portfolio
  • Strong knowledge of shading, lighting and rendering, with a good knowledge in liquid simulation
  • Familiar with the process of integrating 3D elements in live-action footage
  • At least one working example that shows a strong sense of 3D (shading and lighting)
  • Must be able to balance quality with the project's time frame
  • Effective planning and prioritization of multiple tasks, with problem-solving skills
  • Exceptional attention to detail and a critical eye for visual quality
  • Effective at taking direction, asking questions, and learning through observation
  • Quick learning ability for new processes and technology
  • Excellent (English) communication skills

Responsibilities

  • Work on all facets of 3D pipeline on multiple projects with tight deadlines
  • Modeling, texturing, lighting, liquid simulation, render management and basic compositing
  • Quality control of tracking and match moving files
  • Integrate 3D elements in real live footage
  • Communicate effectively with team members, VFX supervisors and Project Managers
  • Troubleshoot and problem-solve any technical issues that may arise
  • Meet project deadlines and milestones
  • Stay up to date with the latest industry trends and technologies

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