Remote Head of Cloud 3D (Asset Optimization and Ray Tracing)

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Geomagical Labs

πŸ“Remote - United States

Job highlights

Summary

Join Geomagical Labs as a technical & hands-on 3D Cloud Graphics engineering leader to drive an ambitious technology roadmap and engineer automated, cloud-based 3D conditioning and render pipelines. The role requires broad 3D graphics foundations, excellent hands-on full-stack systems engineering skills, and experience managing technical projects across geographies.

Requirements

  • Degree in Computer Science or highly-related field
  • Highly-productive Python systems programming skills, in a cloud environment
  • Solid theory and practice of real-time & ray-traced 3D texture-mapped graphics
  • Experience with 3D asset conditioning software (e.g. Simplygon, RapidCompact)
  • Experience using Blender modeling & scripting, and Cycles for ray-trace rendering
  • Confident with texture-mapped materials, u-v mapping, atlassing, baking, AO

Responsibilities

  • Architect, build, coordinate, and drive major tracks of 3D Cloud Graphics innovation
  • Strategically build & manage a team of 3+ technical staff + affiliated colleagues
  • Ship best-in-industry 3D experiences for use on mobile devices, web, and in-store
  • Own & operate Cloud Graphics production systems like a mission-critical business
  • Drive quality and on-time delivery through automation & wise management
  • Develop & manage 3D asset baking & conditioning pipelines for 1,000,000+ PBR LODs
  • Develop full-stack tools & data pipelines to automate asset production at high scale
  • Exceed 3D business KPIs (size, coverage, processing speed, features, visual quality)
  • Develop high-speed, photorealistic cloud ray tracing pipelines for mass-scale use
  • Use combinatorial variants to render interactive rooms & AI ground truth training data
  • Develop strategies to solve business problems & unlock new opportunities
  • Push the envelope of real-time realism with enhanced materials, lighting & engines
  • Build, coach, mentor, and motivate a tight-knit, ambitious, cross-continent team, building trust, camaraderie, and effectiveness between our teams in Silicon Valley, Europe, and Shanghai

Preferred Qualifications

  • Experience with 3ds Max, V-Ray, RTX, Unreal Engine, a plus
  • Experience with neural, plenoptic inverse rendering a plus (NeRFs, Splats)

Benefits

  • Strong people-first culture
  • Generous PTO
  • A focus on self-growth, and an actively shaped team culture to ensure a happy and healthy work environment for all

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