Remote Senior Game Designer II
Axon
๐ต $124k-$186k
๐Remote - United States
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Job highlights
Summary
Join Axon and be a Force for Good. At Axon, weโre on a mission to Protect Life. Weโre explorers, pursuing societyโs most critical safety and justice issues with our ecosystem of devices and cloud software.
Requirements
- 8+ years of experience as a Game Designer, Bachelor's degree in Game Design, Computer Science, or a related field (or equivalent experience)
- Demonstrated leadership skills, with the ability to present, mentor and guide junior team members, and lead cross-functional project teams
- Proven experience designing highly engaging VR, Games, and or interactive training simulations
- Proven ability to communicate and drive cross functional alignment on Design values and standards via robust documentation
- Proficiency in using game development tools and software such as Unity or Unreal Engine
- Ability to quickly design and build prototypes in 3D and VR to test out ideas and concepts with the team
- Strong understanding of VR technologies, including hardware and software capabilities
- Excellent problem-solving skills and the ability to think critically and creatively
- Strong communication and collaboration skills, with the ability to work with and across multi-discipline team environments
- Passion for creating impactful and compelling training experiences in VR
Responsibilities
- Design and develop VR training simulations and experiences that meet specific learning objectives and user needs
- Collaborate with cross-functional teams including developers, artists, and subject matter experts to ensure effective and high-quality product delivery
- Conduct user research, play-tests, and gather feedback to iterate and improve training simulations
- Create detailed design documents, wireframes, and 2D/ 3D prototypes to communicate design concepts and solutions
- Develop narrative frameworks and rule sets to guide the progression and flow of VR training simulations
- Proficiency in level design for training simulations, understanding customer needs and input from SMEs to design effective levels, including realistic blocking and managing spawning points
- Stay up-to-date with the latest VR technologies, trends, and best practices to continuously enhance the quality and effectiveness of our training solutions
- Ensure the usability, playability (as well as replay-ability) and accessibility of VR training experiences for a diverse range of users
Benefits
- Competitive salary
- 401K with employer match
- Discretionary paid time off
- Robust parental leave policy
- Award-winning office/working environment
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