Remote Senior Gameplay Animator

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Crystal Dynamics

πŸ’΅ $80k-$145k
πŸ“Remote - United States, Canada

Job highlights

Summary

Crystal Dynamics is seeking a Senior Gameplay Animator to work on high-fidelity action-adventure titles, with responsibilities including creating engaging combat and traversal animations, managing animation pipelines, and fostering a collaborative team environment. The role requires extensive experience in gameplay animation for high-fidelity action-adventure games, proficiency in Motion Capture, Motion Matching, Maya, and real-time game engines/editors, and a collaborative mindset.

Requirements

  • Extensive experience in gameplay animation as a strong individual contributor, particularly for high-fidelity action-adventure games
  • In-depth understanding of gameplay systems, especially in 3rd person perspectives, including weapon, traversal, melee, and ranged combat animations
  • Expertise in animation trees, animation blending, and node-based animation editors
  • Proficiency in Motion Capture, Motion Matching, Maya, and real-time game engines/editors
  • A collaborative mindset, particularly in working with design and engineering teams

Responsibilities

  • Work in close partnership with Department Leads, Animators, and Designers to assess and meet the game's animation requirements
  • Deliver engaging combat and traversal animations in collaboration with combat designers and engineers
  • Set and manage goals, aligning deliverables with project milestones and deadlines
  • Conduct and direct motion capture shoots for both gameplay and cinematic performances, as needed
  • Oversee work and partner with co-developers and external vendors in different countries and time zones
  • Run full pipelines (both internal and external), from narrative / storyboard to fully implemented in-game shippable content
  • Foster a positive, collaborative team environment that values open communication and constructive feedback
  • Streamline animation processes to enhance team productivity throughout the game development cycle
  • Document and manage animation tasks and processes
  • Guide animators across various styles, ensuring a consistent animation approach throughout the project

Preferred Qualifications

  • Experience in Unreal Engine
  • Desire to mentor and build up other animators

Benefits

  • Competitive regional salary
  • 100% employer-paid medical, dental, and vision insurance options
  • Professional development reimbursement
  • Flexible hybrid on-site/off-site work opportunities
  • 12 company paid holidays, plus additional paid days in December when the studio is closed for holiday break
  • The ability to accrue additional paid time-off
This job is filled or no longer available

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