Summary
Join The Browser Company as a Compiler Engineer and contribute to building a better way to use the internet. You will focus on advancing Windows support for Swift and developing new features for our Swift/Chromium web browsers. This role involves enhancing compiler performance, expanding platform support, developing toolchains, improving cross-language interoperability, and collaborating with open-source communities. You will work with a small team of language compiler and systems engineers, using Swift to build across multiple platforms. The position is a part-time independent contractor role with an hourly rate dependent on experience and the potential to convert to full-time.
Requirements
- Compiler experience: You have 4+ years of experience working with language compilers and complex codebases, such as LLVM. Ideally, you’ve worked with Swift and/or C++
- Operating system experience: Some familiarity with one of our operating systems (Windows, MacOS, Android, iOS) is preferred, but not required
- A passion for build systems and tooling: You understand how to improve systems to make them easier to understand, debug, and maintain. You're excited about elegant, maintainable, and easy to use build tooling and configuration
- Pragmatism and problem-solving: You’re pragmatic, motivated by nebulous problems, and excited to work in a startup environment with quick product validation cycles
- You’re time zone overlaps with our team: We’re primarily focused on hiring in North American time zones and require that folks have at least 4+ hours of overlap time with team members in Eastern Time Zone
Responsibilities
- Enhance Compiler Performance: Investigate and address performance bottlenecks, focusing on areas like memory allocation, PGO/LTO/BOLT, and hot function optimizations. Collaborate with cross-functional teams to improve build times and developer productivity
- Platform Support: Maintain and expand support for multiple operating systems, including Windows and Android. This includes enabling CI testing, debugging tools, and profiling capabilities to ensure robust toolchain performance. Maintain and improve support for multiple architectures including X86_64 and ARM64 across different Operating Systems. Be involved in emerging architecture support as well (e.g. RISCV)
- Toolchain Development: Build and maintain custom toolchains on macOS and Windows, ensuring seamless integration with tools like Xcode and VSCode. Develop deployment solutions for alternative toolchains to enhance developer workflows. Work to support new platforms for cross-compilation and improve existing ones across the compilation pipeline
- Cross-Language Interoperability: Drive innovations in Swift and C/C++, Java/Kotlin interoperability, enabling seamless integration for Windows and Android application development. Improve Swift’s interoperability with C and C++ codebases to improve developer experiences with multi-lingual codebases
- Collaborate with Open Source Communities: Contribute to upstream LLVM, Swift, and related projects, ensuring alignment with industry standards and fostering innovation
Benefits
- Compensation for this role is $120-190 per hour dependent on experience
- For contractors, there is the potential to convert to full-time
- We are a remote-first, distributed team, with the option to work from office in Brooklyn, New York
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