Technical Game Designer

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Freejam

πŸ“Remote - United Kingdom

Job highlights

Summary

Join Freejam as a Technical Designer for Robocraft 2, working on PVE experiences with Unity expertise.

Requirements

  • Has worked on at least 2 commercially shipped games from concept to release
  • Has experience using scripting tools such as Blueprint or Unity Visual Scripting
  • Can work independently and as part of a team on the ideation, prototyping and polish of PVE experiences
  • Comfortable working with coders to extend our tools and engine functionality
  • Able to create clean & reusable visual scripting elements
  • Has knowledge of a wide variety of online PVE games and systems and how and why they work
  • Exhibit excellent problem-solving skills
  • Analyse playtests

Responsibilities

  • Work independently and as part of the team on the ideation and creation of PVE experiences, using our internal systems
  • Create prototypes independently and in collaboration with other designers
  • Clearly articulate prototypes, design decisions, and concepts to internal stakeholders
  • Contribute to strategic decisions, working with the design and product teams
  • Align and collaborate with multiple disciplines and communicate the vision of gameplay features

Preferred Qualifications

  • Experience with UGC systems
  • Experience in F2P
  • Experience with enemy design and behaviour trees
  • Experience with coding in Unity and C#
  • Experience utilising research and data to drive strategy and decision making
  • Experience developing and in a multiplayer live service environment

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