Big Time Studios is hiring a
3D Environment Artist

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Big Time Studios

πŸ’΅ ~$149k-$194k
πŸ“Remote - Argentina

Summary

The job is for a full-time, remote 3D Artist position in a game studio. The artist will contribute to the design and development of a new IP. The team is composed of veterans from Riot Games, Epic Games, Insomniac, Blizzard, EA, and Decentraland.

Requirements

  • 3+ years minimum hands-on experience in the entertainment industry as an artist
  • Experience creating environments in at least two shipped β€˜AAA’ games
  • Experience with Maya/Max/Blender and Photoshop (or equivalent 3D and 2D programs)

Responsibilities

  • Own the creation and delivery of our environmental models and pipelines
  • Create high-quality environmental assets for buildings, biomes and props
  • Work closely with our creative teams to shape the look and feel of our iconic game world
  • Hold the quality bar high to ensure we deliver to β€˜AAA’ asset performance standards
  • Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed

Preferred Qualifications

  • Familiarity with the Unreal Engine 4
  • Experience with Level Design
  • Experience with Zbrush
  • Experience with Substance Painter and Substance Designer or 3DCoat
  • Experience working on a distributed team spread across several time zones

Benefits

  • Fully remote work, with a yearly company offsite
  • Experience working with gaming veterans who’ve created titles with a gross aggregate revenue of over $10B USD
  • Unlimited PTO

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