Big Time Studios is hiring a
3D Environment Artist
Big Time Studios
π΅ ~$149k-$194k
πRemote - Argentina
Please let Big Time Studios know you found this job on JobsCollider. Thanks! π
Summary
The job is for a full-time, remote 3D Artist position in a game studio. The artist will contribute to the design and development of a new IP. The team is composed of veterans from Riot Games, Epic Games, Insomniac, Blizzard, EA, and Decentraland.
Requirements
- 3+ years minimum hands-on experience in the entertainment industry as an artist
- Experience creating environments in at least two shipped βAAAβ games
- Experience with Maya/Max/Blender and Photoshop (or equivalent 3D and 2D programs)
Responsibilities
- Own the creation and delivery of our environmental models and pipelines
- Create high-quality environmental assets for buildings, biomes and props
- Work closely with our creative teams to shape the look and feel of our iconic game world
- Hold the quality bar high to ensure we deliver to βAAAβ asset performance standards
- Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed
Preferred Qualifications
- Familiarity with the Unreal Engine 4
- Experience with Level Design
- Experience with Zbrush
- Experience with Substance Painter and Substance Designer or 3DCoat
- Experience working on a distributed team spread across several time zones
Benefits
- Fully remote work, with a yearly company offsite
- Experience working with gaming veterans whoβve created titles with a gross aggregate revenue of over $10B USD
- Unlimited PTO
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Please let Big Time Studios know you found this job on JobsCollider. Thanks! π