Rockstar Games is hiring a
Associate Systems Designer in United Kingdom

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Associate Systems Designer closed
🏢 Rockstar Games
💵 ~$105k-$125k
📍United Kingdom
📅 Posted on Jun 12, 2024

Summary

The job is for a full-time permanent position at Rockstar Games as a coder for the Design/Scripting team, responsible for coding gameplay systems and working on various classic programming areas. The role is based in Edinburgh.

Requirements

  • A Computer Science or Game Design degree with a programming focus is considered an advantage. However, relevant experience is taken into consideration
  • Strong programming skills within the scope of an object-oriented language
  • A strong understanding of top-down design, object-oriented programming, design patterns, and game design principles
  • An online portfolio with examples of your work. Please include code examples, should contain at least one fully architected system
  • Excellent communication, technical & problem-solving skills
  • Highly organized with proven ability to deliver on deadlines
  • Passionate about tools, systems, and methodologies that will support a team that is similarly passionate about creating games
  • Candidates must be highly motivated, positive and personable, with the ability to work as part of a team
  • Adaptable and ability to multi-task and prioritize work based on changing schedules and feedback/critiques with a detail-obsessed eye for quality
  • Ability to architect, engineer, and implement clean and concise APIs

Responsibilities

  • Work with the design team to architect, engineer, and implement new systems and tools to facilitate the creation of exciting new content by members of the design team
  • Liaise with multiple departments and studios to create and/or extend our systems and tools
  • Create and/or maintain systems and tools while managing strict deadlines against the needs of other developers
  • Provide clear and detailed reports of bugs to design and other teams

Preferred Qualifications

  • Prior experience working in medium to large sized development teams
  • Been an essential member of a team that has published or shipped a commercial game or application
  • Experience of game design/scripting in a professional environment
This job is filled or no longer available

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