Remote Camera Layout Artist

Logo of That's No Moon

That's No Moon

💵 $87k-$111k
📍Remote - United States

Job highlights

Summary

Join That's No Moon, an independent studio of storytellers and game-makers, as a Camera Layout Artist (Project Hire) to collaborate with the Cinematics Director, Vprod, Art, Design, Narrative, and Animation teams to produce AAA-quality cinematics. The ideal candidate will create previz from scenes based on scripts or storyboards.

Requirements

  • Expert skills in film making language and actor blocking
  • Expert understanding of cinematography principles, including composition, framing, camera movement, depth of field, camera lens, and performances
  • 3-5 years’ experience in shipped AAA game or film
  • Excellent communication and collaboration skills to work effectively within a multidisciplinary team
  • Strong knowledge of Unreal Engine, Maya, and Motion Builder
  • Adaptability to evolving project requirements and timelines
  • A comprehensive portfolio showcasing previous camera layout, previsualization, and animation work demonstrating proficiency in storytelling, composition, camera movement, and scene blocking

Responsibilities

  • Collaborate Cinematics Director, team members to deliver AAA quality cinematics
  • Finalize camera setups, including depth of field (DOF) adjustments and edits, to enhance cinematic quality and storytelling impact
  • Integrate scenes into the game engine, ensuring seamless camera transition from cinematics to gameplay
  • Assist with Cinematics: Assembling asset and motion capture data into Animation sequences
  • Be responsible for integrating cinematic transitions in Unreal
  • Virtual camera operator: create camera tracks, clean up vcam data and update scenes in unreal. Also be capable of shooting virtual camera scenes
  • Scene maintenance: making sure scenes are up to date and fix or create tickets to fix issues regarding Cinematic scenes

Benefits

  • Medical
  • Dental
  • Vision
  • 401(k) match
  • Flexible PTO

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