Concept Art Director

Crystal Dynamics
Summary
Join Crystal Dynamics and contribute to the development of iconic game franchises such as Tomb Raider and Perfect Dark. As a Concept Art Director, you will define the artistic vision, guide external teams, mentor the art team, manage production, and collaborate with other departments to ensure a cohesive game experience. You will be responsible for overseeing art asset development, collaborating with technical teams, and staying updated on industry trends. The role requires proven experience as an Art Director in the video game industry, a strong portfolio showcasing high-fidelity art, extensive knowledge of game art pipelines, strong leadership skills, and excellent communication skills. Crystal Dynamics offers a competitive salary, comprehensive benefits including 100% employer-paid medical, dental, and vision insurance, professional development reimbursement, and flexible work opportunities.
Requirements
- Proven experience as an Art Director, Principal, or Lead Artist in the video game industry
- A strong portfolio demonstrating a deep understanding of high-fidelity, photorealistic artistic principles and techniques
- Extensive knowledge of game art production pipelines and tools
- Ability to articulate and execute a unique and compelling visual style
- Strong leadership skills with experience in managing and motivating creative teams
- Ability to work effectively with co-development teams
- Excellent communication and collaboration skills
- Able to adjust quickly and effectively to shifting project priorities
Responsibilities
- Define and communicate the artistic vision of the game, ensuring concept art aligns with the overall creative direction, game design and narrative
- Work closely with our external co-development partner, guiding artists across different time zones to drive creative alignment and ensure the delivery of high-quality assets
- Lead, inspire, and mentor the art team, fostering a collaborative and creative environment
- Work closely with other department leads and directors to ensure a cohesive and seamless game experience
- Manage art production schedules, resources, and workflow to meet project milestones
- Oversee development of art assets, from concept through to final implementation, maintaining a high standard of quality
- Collaborate with technical teams to ensure art assets are optimized for performance without compromising artistic integrity
- Drive innovation by staying abreast of industry trends and emerging technologies
- Represent the visual aspects of the game in internal reviews and external presentations
Preferred Qualifications
- Experience in directing art for AAA titles, particularly in the action-adventure genre
- Strong drawing skills and passion for visual arts
- Proficient in Unreal Engine (ideally, working specifically with Lumen and Nanite)
- Willingness to work with co-development teams in EU time zones
- Experience working within an existing IP
- Awards or recognition in the field of game art
Benefits
- 100% employer-paid medical, dental, and vision insurance options
- Professional development reimbursement
- Flexible hybrid on-site/off-site work opportunities
- Company paid holidays
- Additional paid days in December when the studio is closed for holiday break
- Ability to accrue additional paid time-off
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