Gameplay Camera Designer

Crystal Dynamics Logo

Crystal Dynamics

πŸ’΅ $50k-$105k
πŸ“Remote - United States, Canada

Summary

Join Crystal Dynamics, a renowned game development studio, and become our next Gameplay Camera Designer! In this role, you will design, implement, and refine gameplay cameras and cinematic transitions, ensuring a smooth and immersive player experience. You will collaborate with engineers, animators, and designers to create impactful scenes and enhance the overall game world. We require professional experience in gameplay camera design, expertise in cinematography, and a strong portfolio showcasing your skills. Crystal Dynamics offers a competitive salary, comprehensive benefits including 100% employer-paid medical, dental, and vision insurance, flexible work opportunities, and professional development reimbursement. Shape the future of award-winning franchises like Tomb Raider and Perfect Dark!

Requirements

  • Professional experience as a Gameplay Camera Designer within a collaborative cross-department game development team
  • Proven expertise in camera placement and shooting interactive scenes, with a strong grasp of cinematography concepts applicable to games
  • A portfolio or clips demonstrating contributions to gameplay camera design, focusing on gameplay and cinematic elements
  • Experience with commercial and/or proprietary game engines
  • Proficiency in at least one core animation tool (preferably Maya), with an understanding of camera animation techniques

Responsibilities

  • Strategically place cameras to ensure scenes are impactful, purposeful, and highly interactive
  • Maintain high-quality standards for both camera function and cinematic presentation to support immersive gameplay
  • Work on custom level cameras and cinematic transitions, emphasizing a smooth and seamless player experience
  • Collaborate with technical designers for training and support on technical implementations
  • Partner with System Designers to ensure seamless integration between gameplay systems and their on-screen representation
  • Conceptualize, present, and execute ideas within a tight schedule, while actively solving technical and design challenges
  • Coordinate with multiple departments to address design challenges, create exceptional narrative storytelling, alleviate production bottlenecks, and communicate design requirements clearly
  • Evaluate and initiate improvements for processes, tools, and features specific to camera design for the franchise

Preferred Qualifications

  • Shipped a 3rd person action-adventure title
  • Professional experience with Unreal Engine
  • Prior experience animating cameras in Maya

Benefits

  • Competitive regional salary
  • 100% employer-paid medical, dental, and vision insurance options
  • Professional development reimbursement
  • Flexible hybrid on-site/off-site work opportunities
  • Company paid holidays
  • Additional paid days in December when the studio is closed for holiday break
  • Ability to accrue additional paid time-off

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