Remote Lead Animator Artist

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PTW

πŸ“Remote - Poland

Job highlights

Summary

Join us at PTW as a Lead Animator Artist, working on various games with a focus on creating skilled animation and driving artistic expertise. This role entails responsibility and opportunity for growth, accepting applications from 2D and 3D artists.

Requirements

  • BA in Art Media, graphic design or equivalent relevant experience
  • Previous AAA/Indie/PC games, mobile games and NFT projects or at minimum a passion for games and knowledge of the gaming industry
  • Good understanding of creative briefs, able to consider elements such as context, timescales and creative constraints when solving tasks
  • A keen eye for spinning narrative and life into a character, props and special effects
  • Excellent time management skills, able to meet deadlines and multitask
  • Excellent creative thinking skills, able to solve creative problems through innovative solutions, balancing flow, function and aesthetics
  • Solid understanding of both realistic and cartoon human/creature poses and keyframe animations
  • Proficient skills at creating facial expressions and animations in conjunction with blendshapes or similar
  • The ability to provide multiple creative options, then iterate upon them as projects progress
  • Knowledge of computer 3D animation techniques, motion design and camera movement principles
  • Skilled at working within Maya and Motion Capture data to create the animations
  • Experienced with animation mockups, able to plan and generate asset libraries to help smooth the pipeline
  • Strong collaborative attitude. A receptive individual who's open to take feedback and working together with team-mates on streamlining and improving the animation pipelines/processes and deliverables
  • Experienced with working across departments to provide the most optimized format for the best in-game performance
  • High level of proficiency in 2D/3D editing and software tools like Maya, After Effects CC, Premier Pro CC, Adobe Flash, Animate CC environment, Photoshop CC and Illustrator CC to be able to deliver any kind of good quality 2D/3D assets
  • Ability to draw in a variety of styles and genres with knowledge of lighting, perspective, material finishes and special effects, and a cinematic eye for lighting and shading
  • Good understanding of the 2D/3D rigging process and different technical software
  • Supportive attitude, eager to guide other animators in the team and take ownership
  • Fluency in written and spoken English

Responsibilities

  • Work closely with the team to create skilled animation with strong acting, story-driven performances and convincing motion
  • Create animations that bring worlds and characters to life
  • Think of movement's intention and the subject's behaviour in animation

Benefits

  • Competitive remuneration
  • Holidays
  • Regular team competitions with great prizes
  • Inclusion into an extensive social calendar
  • Collaborative team-work with people from all around the world, different nationalities and languages
  • A supportive community inclusive of LGBTQ+, and any age, ethnicity, religion, or disability

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