Lead Gameplay Engineer
Escape Velocity Entertainment
Job highlights
Summary
Join Escape Velocity as a Lead Gameplay Engineer and take ownership of the technical vision for gameplay systems and mechanics. Collaborate with cross-functional teams to create innovative and immersive gameplay experiences. Lead the development, modification, and debugging of gameplay software, ensuring high-quality code and performance. Guide deployment, optimization, and testing across multiple platforms. Collaborate with other departments for seamless integration. Document gameplay systems and lead code reviews. Lead a team, providing hands-on support. Escape Velocity is a fully remote studio that values employee time and autonomy, prioritizing honesty and constant improvement.
Requirements
- Extensive experience developing and shipping AAA titles, with a deep understanding of gameplay systems and mechanics at scale
- Proven experience leading engineering efforts in Unreal Engine 4/5, with the ability to architect complex gameplay systems and tools
- Strong leadership and communication skills, while also working effectively with other disciplines to achieve a unified vision
- Expert-level C++ skills with the ability to architect, code, and optimize gameplay mechanics, tools, and pipelines for performance and quality
- Advanced problem-solving and analytical skills, with the ability to creatively overcome technical challenges and propose innovative solutions
- Deep knowledge of game design principles, with the ability to critically analyze the design of existing games and articulate strengths and weaknesses
- Self-motivated with a strong work ethic, demonstrating the ability to lead and work independently while driving large features from concept to completion
- Creativity and flexibility in solving gameplay and technical challenges, pushing the boundaries of what is possible in interactive entertainment
- Passion for games, with a keen interest in staying engaged with the latest industry trends and innovations
- Expertise in developing actionable tasks breakdowns and planning from high level vison and goals
- Leveraging experience to mentor team members with sound, collaborative direction and insight
Responsibilities
- Drive and contribute to the design and architecture of core gameplay systems, collaborating with cross-disciplinary teams to deliver highly engaging player experiences
- Lead the development, modification, and debugging of gameplay software in both scripting languages and C/C++, ensuring high-quality code and performance
- Guide the deployment, optimization, and testing of gameplay systems across multiple platforms, with a strong focus on performance and scalability
- Collaborate closely with other departments (art, design, audio, QA, etc.) to ensure seamless integration of gameplay features, fostering clear communication and alignment across disciplines
- Document gameplay systems and technical features for both internal and external teams, ensuring clarity and usability for future development
- Lead and participate in the code review process, ensuring best practices are followed across the engineering team
- Lead a team managing a diverse subset of features, providing hands-on support as needed to ensure alignment with the broader user and development experience vision
Benefits
Fully remote and support team members nearly anywhere in the world
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