Lead Gameplay Animator

Crystal Dynamics
Summary
Join Crystal Dynamics as a Lead Gameplay Animator to spearhead animation efforts, playing an integral role in creating unforgettable animation sequences. Lead and develop a team of external animators, collaborating with co-development partners across different time zones. Deliver engaging combat and traversal animations, set animation goals aligned with project milestones, and utilize team strengths to produce superior quality animations. Foster a positive team environment, develop a modern animation workflow, and document animation tasks and processes. Guide animators across various styles, ensuring a consistent approach, and review external animation vendors as needed. This role requires leadership experience in game development animation, demonstrated leadership abilities, in-depth understanding of gameplay systems, expertise in animation techniques, proficiency in motion capture and real-time engines, and a collaborative mindset.
Requirements
- Experience in a leadership role within animation (Director, Lead, or Principal Animator) in the game development industry, particularly for high-fidelity action-adventure games
- Demonstrated leadership abilities with a track record of nurturing and developing animation talent
- In-depth understanding of gameplay systems, including weapon, traversal, melee, and ranged combat animations, especially from a 3rd person perspective
- Expertise in animation graphs, animation blending, and node-based animation editors
- Proficiency in Motion Capture and real-time game engines / editors
- A collaborative mindset, particularly when working with co-development design and engineering teams
- Willing and able to work with co-dev teams in EU
- Examples of relevant work (i.e., demo reel, portfolio, or contributions to shipped title)
Responsibilities
- Lead and develop a team of skilled external animators, working closely with our co-development partner, guiding animators across different time zones to drive creative alignment and ensure the delivery of high-quality animation assets
- Deliver engaging combat and traversal animations in collaboration with gameplay designers and engineers
- Set and manage animation goals, aligning deliverables with project milestones and deadlines
- Utilize the animation team's diverse strengths to produce superior quality animations
- Promote team growth and morale through regular individual meetings, feedback sessions, and mentorship opportunities
- Foster a positive, collaborative team environment that values open communication and constructive feedback
- Develop and maintain a modern animation workflow aligned with our Unreal Editor development environment to enhance team productivity and reduce iteration time
- Document and manage animation tasks and processes
- Guide animators across various styles, ensuring a consistent animation approach throughout the project
- Review external animation vendors, as needed
Preferred Qualifications
- Experience with Unreal Engine
- Experience with Unreal Engine Animation Tools
- Experience with Metahuman Animation Tools
- Shipped 1+ AAA or relevant AA title
- Experience directing motion capture shoots for both gameplay and cinematic per formances
- Experience with creature animation
- Experience working within an existing IP
Benefits
- 100% employer-paid medical, dental, and vision insurance options
- Professional development reimbursement
- Flexible hybrid on-site/off-site work opportunities
- Company paid holidays
- Additional paid days in December when the studio is closed for holiday break
- Ability to accrue additional paid time-off
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