Lead Narrative Gameplay Animator
That's No Moon
π΅ $150k-$195k
πRemote - United States
Please let That's No Moon know you found this job on JobsCollider. Thanks! π
Job highlights
Summary
Join That's No Moon as a Lead Narrative Gameplay Animator and lead a team of animators to create AAA quality animations for a narrative-driven game. Manage animation effort to support immersive moments throughout the game, collaborating with other departments.
Requirements
- Proven Lead experience working with motion capture data and hand-key animation in the game industry
- Working knowledge of Unreal Engine, with an emphasis on animation and Sequencer
- Ability to create and lead in all aspects of animation including biped, quadruped and vehicles
- Demo reel showing an understanding of animation principles, while including gameplay
- Ability to bring ideas forward by means of storyboarding, previs or blocking animation
- Experienced with specific gameplay animation editing including blending, cycles and layering
- Expert knowledge of previsualization and cinematography principles
- Expert knowledge of Maya
- Experience with creating and integrating scripted animations in engine
- Proven ability to successfully lead an Animation team
- Passionate about games and the enthusiasm to make the best!
- Strong problem-solving and interpersonal skills
Responsibilities
- Create and integrate AAA quality animations that reflect the game design goals and mechanics using Unreal Engine 5
- Use motion capture optimally and hand-key appropriately
- Work closely with Animation, Camera Layout, Engineering and Design
- Oversee narrative moments for all levels, scripted events and custom animations as well as being an individual contributor
- Create and maintain motion lists in collaboration with other departments
- Support the creation and maintenance of an Unreal pipeline for scripted events
- Lead and mentor a team of Narrative Gameplay Animators to ensure that animations are cohesive with cinematics and gameplay
- Work at the highest level, technically and aesthetically
- Be proactive with troubleshooting any animation workflow, rigging and pipeline issues
- Communicate effectively with animators, engineers and design, to give and accept feedback
- Assist in establishing standard methodologies in animation
- Participate in motion capture shoots when needed
Benefits
- Medical
- Dental
- Vision
- 401(k) match
- Flexible PTO
- Supplemental life and disability
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Please let That's No Moon know you found this job on JobsCollider. Thanks! π