Remote Lead Technical Artist

closed
Logo of LiquidX Studio

LiquidX Studio

πŸ“Remote - Malaysia

Job highlights

Summary

The job is for a Tech Artist at LiquidX, a digital innovation venture studio. The role involves working with game artists, resolving technical issues in Unreal Engine, creating user-friendly tools, improving core systems, managing a small team of Tech Artists, and integrating assets into the game engine.

Requirements

  • At least 5 years of professional Unreal game development experience
  • Good working knowledge of Unreal editor scripting / tool development
  • Experience working with Source Control (Perforce, Git, SVN)
  • Strong debugging skills
  • Problem-Solving: Strong ability to make critical artistic and process decisions

Responsibilities

  • Work closely with game artists
  • Contribute to the resolution of technical issues in Unreal Engine
  • Help make the most beautiful game possible under tough technical constraints
  • Anticipate artists' needs and create user-friendly tools for artists in Unreal Engine
  • Work to improve core systems such as Animation, Characters, UI and Environment
  • Optimize 3D assets, memory and game performance
  • Refine our art production pipeline
  • Help with integration of assets into the game engine

Preferred Qualifications

Experience with Unity

Benefits

  • Your voice, ideas, and suggestions matters to us
  • Working with a diverse, multicultural, international, talented, fun, supportive, and innovative people and team
  • Working on the latest technological, social and financial trends that is web3 and blockchain
  • Flat Organisation: our team is a community, we work together as a team from all levels in true decentralised spirit
This job is filled or no longer available

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