Technical Artist

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Ready Player Me

πŸ“Remote - Estonia, Germany

Job highlights

Summary

Join Ready Player Me, a leading avatar platform, as a Technical Artist. You will play a key role in shaping the future of self-representation in games and virtual experiences. This hands-on position requires strong Python skills and experience with 3D character systems. You will develop and maintain the avatar integration system, optimize 3D models, collaborate on 3D model creation, and document asset handling pipelines. The ideal candidate possesses extensive experience in game development, 3D engineering, and Python programming. Ready Player Me offers a remote-first work environment, flexible hours, personal development budget, wellbeing budget, company retreats, and competitive salary with equity options.

Requirements

  • 3+ years of experience in Game Development, focusing on 3D engineering or integration
  • 3+ years of experience programming with Python, C#, or equivalent languages for 3D applications
  • 2+ years of hands-on experience with 3D software, particularly Blender, and relevant 3D engineering practices
  • Strong programming knowledge applicable to 3D workflows. Expertise in Python and familiarity with C# in Unity or similar platforms, enabling the creation of tools and scripts within the 3D asset integration pipeline
  • Deep understanding of 3D asset engineering. Proficient in programmatically handling mesh processing, rigging, and material & texture adjustments, with an excellent grasp of character systems
  • Practical problem-solving abilities. Skilled in systematically addressing technical 3D challenges and developing robust solutions to meet complex 3D integration requirements
  • Technical communication skills. Adept at explaining complex 3D and programming issues clearly and effectively to both engineering and non-technical teams

Responsibilities

  • Develop and maintain the technical aspects of the avatar integration system for developers
  • Support our developer-focused platform by managing 3D-related engineering tasks, ensuring the seamless integration of our avatar system into other products, and resolving any arising issues
  • Optimize and adjust 3D models for use within the platform. Utilize Blender, Python, and other tools to create efficient 3D assets, ensuring that models, skinning, materials, and textures meet customer requirements for real-time applications
  • Collaborate on the creation of 3D models to ensure high quality and flexibility across implementations. Ensure assets meet performance requirements across various game engines and hardware setups, considering factors such as file size, memory footprint, LODs, materials, and texture compression
  • Document and maintain a clear pipeline for 3D asset handling to support team members. Provide clear guidance on using, modifying, and troubleshooting assets programmatically within the platform

Preferred Qualifications

  • Have experience programming with TypeScript
  • Are familiar with WebGL, Three.js, or similar frameworks
  • Have experience with machine learning, particularly in generative AI
  • Have experience working in a startup or scaleup environment
  • Love to play games and understand gaming culture

Benefits

  • Work as a remote-first team anywhere in the world or in our Tallinn, London or Berlin hubs. We currently already have people in 16 countries
  • Personal development - exciting challenges mean a big impact. To reach the next level, we offer a personal learning budget
  • Flexible days off - we work hard, but it’s important for us to make sure people take time out to recharge
  • Boost your wellbeing with our recharging budget, nurturing both your physical and mental health
  • Biannual company retreats and team gatherings in our hubs; our Summer Days are legendary
  • Flexible working hours - Results are more important than hours on the clock: we trust you to maintain your work-life balance
  • Competitive salary with equity options

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