Improbable is hiring a
Lead Technical Designer

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Improbable

πŸ’΅ ~$64k-$89k
πŸ“Remote - United States

Summary

The job is for a Technical Design Lead at Improbable, responsible for creating, expanding, and utilizing game systems, developing junior technical designers, and offering insights on user experience. The role can be remote, hybrid, or in-office.

Requirements

  • Unreal Engine Expertise
  • Growth mindset
  • Prioritisation
  • Embrace Exploration
  • Broad interests: creating interactive environments, social interactions, virtual economies, or in emergent storytelling
  • Real-time Expertise

Responsibilities

  • Lead a team of technical designers in creating, expanding and utilising game systems
  • Develop the skills of more junior technical designers, give regular and high quality feedback
  • Offer valuable insights and feedback on the overall quality of the user experience, drawing from your unique perspective
  • Be accountable for large systems in our experiences, crossing multiple features and gameplay areas
  • Provide support for specific aspects of projects, such as interactive spaces, quests, social interactions, dynamic events, balance, and more, as part of broader development efforts

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