Remote Level Designer
That's No Moon
πRemote - United States
Please let That's No Moon know you found this job on JobsCollider. Thanks! π
Job highlights
Summary
Join That's No Moon, an independent studio of storytellers and game-makers, as a Level Designer to focus on level ownership, including geo and scripting. You will work with experienced developers to push innovation, agency, quality, and fidelity for next-gen gameplay and storytelling.
Responsibilities
- Designing geometry and gameplay for sections of the game
- Working with experienced developers to push innovation, agency, quality, and fidelity for next-gen gameplay and storytelling
- Having a cinematic eye and conceptualizing and pitching game systems and mechanics
- Having ownership of your content and bringing levels and features to shipping quality
- Being creative, proactive, a generalist, and responsible
Benefits
- Medical, dental, vision, 401(k) matching, and flexible PTO
- Supplemental life and disability
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Please let That's No Moon know you found this job on JobsCollider. Thanks! π