Principal Graphics Engineer

CD PROJEKT SA Logo

CD PROJEKT SA

๐Ÿ’ต $220k-$259k
๐Ÿ“Remote - United States

Summary

Join The Molasses Flood, a CD PROJEKT game development studio, as a Principal Graphics Engineer. Lead the development and optimization of cutting-edge graphics systems for an open-world multiplayer game set in The Witcher universe. Collaborate with artists and engineers to deliver industry-leading visuals. This full-time salaried position offers on-site or remote work options within the continental US and Canada. Relocation assistance is available for US hires moving to the Boston area. Benefits and salary vary by country. The role involves mentoring junior engineers and ensuring high code quality.

Requirements

  • 7+ years of experience in game development, including 3+ years specializing in graphics programming
  • Proficiency in C++ with a strong foundation in graphics programming
  • Expertise in rendering techniques, shaders, and GPU/CPU architecture
  • Experience with Unreal Engine 4/5, ideally with a shipped title using the engine
  • Familiarity with low-level graphics APIs (DirectX12, Vulkan, etc.) and debugging tools (RenderDoc, Pix)
  • Passion for pushing the boundaries of visual quality in games
  • Strong multithreaded programming skills
  • Demonstrated ability to profile and optimize performance at a low level
  • Exceptional problem-solving skills, communication, and a collaborative mindset

Responsibilities

  • Design, implement, and optimize rendering systems to meet high visual fidelity goals
  • Collaborate with the art team to create performant tools and workflows for impactful visuals
  • Work across disciplines to develop innovative rendering solutions for large-scale, open-world environments
  • Maintain, debug, and enhance existing graphics systems for improved performance and memory utilization
  • Mentor junior engineers and provide technical guidance to the team
  • Ensure adherence to the team's coding standards and contribute to overall code quality
  • Actively solicit and integrate feedback to enhance system performance and design

Preferred Qualifications

  • Experience working on AAA console titles, particularly with Unreal Engine
  • Familiarity with memory management and platform-specific optimizations

Benefits

  • 100% company paid medical, dental, and vision plans available - for employees and dependents
  • 401K with matching
  • Company paid long & short term disability plans, and life insurance
  • Profit sharing plan
  • Unlimited PTO and flexible schedule
  • Environmental company paid offset of employeesโ€™ carbon footprint via Wren.co
  • Positions worked in office are hybrid: M/W/F work from home & T/Th work in office, with lunch provided on the in office days
  • Dog friendly office
  • Many opportunities for advancement as our team grows and takes on new challenges

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