πUnited Kingdom
Release Manager
Stoic
π΅ $91k-$110k
πRemote - United States
Please let Stoic know you found this job on JobsCollider. Thanks! π
Summary
Join Stoic Studio as a Release Manager (Contract) and contribute to the development of Towerborne, a brand-new video game. You will support the build and deployment pipeline, executing release processes for content updates and new releases. This role demands strong communication and collaboration skills to connect various game development disciplines. The position requires experience with release management, live game processes, and industry-standard tools. It's a contract position (minimum 6 months), fully remote within the contiguous US. The ideal candidate possesses a deep understanding of game development and release pipelines.
Requirements
- 2+ years of experience in Release Management, Technical Production, or Technical Project Management
- Knowledge of and experience with release processes for Live Games
- Knowledge of release tools and pipelines on PC, gaming consoles, and mobile
- Knowledge of first-party platform portals, gaming platform technology & release requirements
- Ability to quickly grasp highly technical concepts as explained by Developers, support teams, and QA to extract core messages for summary and explanation to others
- Knowledge of CI/CD pipeline tools as well as DevOps practices and philosophies
- Excellent communication skills, both written and verbal
- Ability to operate in a highly fluid environment and react swiftly to prevent adverse effects resulting from frequent changes
- Experience working with Project Management software
Responsibilities
- Support release readiness, build publishing, and configuration promotions through all environments including production
- Document and execute change management and release process for all platforms and storefronts
- Coordinate and drive multiple releases in flight to maintain a steady release cadence
- Identify and mitigate risks to releases
- Update documentation for dashboards and process changes
- Support end-to-end Build Health process including monitoring, escalation, and reporting
- Partner closely with Technical Operations and Backend teams to keep upstream development on track and to ensure a healthy downstream live player experience
- Work in a cross-functional capacity to be the point of contact among Design, Engineering, Art, Product, QA, and management teams
- Work with leads to update and maintain, communicate, and coordinate release information and schedules
- Assist in coordinating internal and external release notes, known issues, and knowledge base updates
- Support triage of production outages
Preferred Qualifications
- Eastern Time Zone working hours preferred
- Experience working in the Unreal Engine development ecosystem
- Experience working with Perforce
- Experience working with TeamCity
- Experience working in the Azure / PlayFab ecosystem
Benefits
- Fully remote, forever remote workforce
- $44/hr - $53/hr
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