Principal Software Engineer, Gameplay
closedManticore Games
π΅ $112k-$275k
πRemote - United States
Job highlights
Summary
Join our team as a Principal Software Engineer to develop gameplay features and systems for our new action-packed combat-focused MMO developed in Unreal Engine. This role can be fully remote.
Requirements
- A minimum of 7 years in game development and experience developing and maintaining gameplay mechanics and systems in desktop or console games
- A minimum of 7 years programming in C++
- Experience using Unreal Engine
- Experience architecting and implementing game systems, user interfaces, tools, networked features, etc
- Ability to collaborate effectively across disciplines such as art, design and engineering
- Effective communication: must be able to explain technical concepts, constraints, and problem solve with non-engineers
- BS degree in Computer Science or a related field or 5+ years industry experience as the degree equivalent
Responsibilities
- Design, develop and implement gameplay features and systems in Unreal Engine and C++
- Develop client and server networked gameplay code
- Work with the Production, Design, Art and QA teams to plan, implement and iterate on game concepts and features
- Integrate gameplay systems with other parts of our platform
- Maintain and extend engine code
Preferred Qualifications
- Interest and experience in 3D desktop or console MMOs with RPG elements
- Experience optimizing features to performance targets
- Working understanding of game networking concepts - peer to peer, client/server, latency compensation, etc
Benefits
- Medical, Dental, Vision & Life/AD&D Insurance
- 401(k)
- Maternity & Parental Leave
- Fully Remote
- Flexible PTO
- Flexible Spending Accounts
- Commuter Benefits
- ADP Employee Discount Program
- Daily Lunch (in office only)
- Free Snacks & Beverages (in office only)
This job is filled or no longer available
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