Remote Principal Software Engineer, Gameplay

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Manticore Games

πŸ’΅ $112k-$275k
πŸ“Remote - United States

Job highlights

Summary

Join our team as a Principal Software Engineer to develop gameplay features and systems for our new action-packed combat-focused MMO developed in Unreal Engine. This role can be fully remote.

Requirements

  • A minimum of 7 years in game development and experience developing and maintaining gameplay mechanics and systems in desktop or console games
  • A minimum of 7 years programming in C++
  • Experience using Unreal Engine
  • Experience architecting and implementing game systems, user interfaces, tools, networked features, etc
  • Ability to collaborate effectively across disciplines such as art, design and engineering
  • Effective communication: must be able to explain technical concepts, constraints, and problem solve with non-engineers
  • BS degree in Computer Science or a related field or 5+ years industry experience as the degree equivalent

Responsibilities

  • Design, develop and implement gameplay features and systems in Unreal Engine and C++
  • Develop client and server networked gameplay code
  • Work with the Production, Design, Art and QA teams to plan, implement and iterate on game concepts and features
  • Integrate gameplay systems with other parts of our platform
  • Maintain and extend engine code

Preferred Qualifications

  • Interest and experience in 3D desktop or console MMOs with RPG elements
  • Experience optimizing features to performance targets
  • Working understanding of game networking concepts - peer to peer, client/server, latency compensation, etc

Benefits

  • Medical, Dental, Vision & Life/AD&D Insurance
  • 401(k)
  • Maternity & Parental Leave
  • Fully Remote
  • Flexible PTO
  • Flexible Spending Accounts
  • Commuter Benefits
  • ADP Employee Discount Program
  • Daily Lunch (in office only)
  • Free Snacks & Beverages (in office only)

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