Technical Artist

SOFTGAMES Logo

SOFTGAMES

πŸ“Remote - Worldwide

Summary

Join SOFTGAMES as a Technical Artist specializing in AI-driven content creation for live games. You will build and optimize AI-powered art production processes, ensuring high visual quality while boosting efficiency. Responsibilities include mentoring the team, staying current with AI advancements, maintaining documentation, and improving workflows. The ideal candidate possesses 5+ years of experience in game development, strong artistic skills, familiarity with generative AI tools, and expertise in 2D asset optimization. SOFTGAMES offers a competitive package with remote-first flexibility, flexible hours, generous vacation, home office allowance, further training, and various other perks.

Requirements

  • 5+ years of experience as a Technical Artist in the gaming industry
  • Strong artistic skills with a keen eye for detail and an understanding of different artistic styles
  • Is familiar with generative AI tools (Primarily tools like Layer AI, Scenario, ChatGPT, Stable Diffusion, FLUX, Midjorney, comfyUI etc.)
  • Has proven experience on training AI-models on in-house assets to increase output of assets in our style
  • Deep understanding of technical art processes in a gaming environment. Is able to create tooling to help our art team (spine tools, Unity tools, Photoshop tools etc)
  • Deep understanding of 2D asset optimisation
  • Knowledge of HTML5 for web-based content or game assets
  • Experience working with game engines (Unity, Unreal), pipelines, and asset management systems
  • Ability to document workflows and provide clear technical guidance to teams
  • Experience working in casual games or mobile game development
  • Strong fluency in English, both written and verbal
  • Strong problem-solving skills, especially in resolving technical art challenges
  • Strong communication and collaboration skills, with the ability to adapt to new technologies, and manage multiple projects efficiently

Responsibilities

  • Build and optimize AI-driven art production processes to support live game operations. While boosting efficiency, ensuring the visual quality and unique feel of our games are always maintained
  • Inspiring and mentor the team by sharing knowledge and offering training
  • Stay up-to-date with AI and game development advancements to keep SOFTGAMES at the forefront of innovation
  • Further develop & maintain clear documentation and support material on tool use, best practices, and workflows
  • Continually analyze and improve upon existing art and animation workflows. Identify bottlenecks, suggest improvements, and implement optimized pipelines to reduce iteration time
  • Collaborate across teams to resolve technical challenges and ensure smooth, efficient art and development workflows

Benefits

  • Remote first - We have a flexible working setup. Either fully remote wherever you are or on-site in our modern office in central Berlin - You decide
  • Flexible working hours - Structure your working hours to your needs. No crunch, no overtime!
  • Generous vacation regulation no matter where you are!
  • Home office allowance - Working from home but something is missing? We offer a budget to make your home office as productive as possible
  • Further Training - Everyone at SOFTGAMES is offered training opportunities to strengthen their skills or learn something new!
  • Studio - We’re a remote-first company but also offer a super modern office with state-of-the-art tech, based in the center of Berlin
  • Equipment - Choose between a MacBook Pro or Lenovo Laptop
  • Meal allowances - A monthly budget is additionally granted to be spent for your lunches
  • Monthly extra grant for home office electricity + internet costs
  • Swag - Enjoy our stylish Hoodies, Bags, Mugs, etc
  • Offsite Retreats - Twice a year the entire company gets together to learn, share ideas, focus on the future, and celebrate our successes. Our events in general are epic but our off-site Retreat is one of a kind

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