πGermany
Senior 2D Marketing Artist

Wargaming
πRemote - Czech Republic
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Summary
Join Wargaming's Steel Hunters team as a Senior 2D Marketing Artist to create compelling visuals for this free-to-play mech shooter game. You will develop key visuals for marketing and in-game content, design engaging compositions, and produce art for various in-game elements. Your work will involve a hybrid 2D/3D workflow, utilizing software like Photoshop, Blender, and Unreal Engine to create high-quality artwork. You will collaborate with designers and other artists to ensure visual consistency with the game's brand and vision. This role offers a hybrid or remote work option within specified locations in Europe.
Requirements
- Expert knowledge of Photoshop, Blender, and Unreal Engine
- Strong experience in 2D and 3D hybrid art production
- Proven ability to model and texture realistic environments and scenes
- Exceptional composition, lighting, and storytelling skills
- Portfolio showcasing high-quality artwork, preferably in gaming
- Fluency in English
Responsibilities
- Create Epic Marketing Art Develop key visuals for use across trailers, websites, social media, and advertising
- Design eye-catching compositions that drive player engagement and tell immersive stories
- Produce In-Game Visual Content Craft art for loading screens, battle passes, and store items that reinforce game lore and aesthetics
- Lore and World-Building Art Illustrate environments, scenes, and tell stories that expand the Steel Hunters narrative
- 3D/2D Hybrid Workflow Utilize either Blender, Maya or C4D to integrate our Hunters and their unique abilities into 3D environments, and polish them into 2D marketing art
- Use Unreal Engine to create artwork using our in-game assets and maps, including setting up in game screenshots
- Enhance visuals with photorealistic detail using Photoshop and optionally Stable Diffusion
- High end photo-bashing/matte painting to create compelling, epic scenes
- Build Immersive Sci-Fi Worlds Create believable and cinematic sci-fi scenes, including war-torn landscapes, futuristic hangars, and tactical mech combat vignettes
- Collaborate Across Creative Disciplines Work closely with designers, other artists, and narrative stakeholders to ensure all visual content aligns with brand and gameplay vision
Preferred Qualifications
- Experience with Maya
- Familiarity with Stable Diffusion, Loras, Comfy Ui, AI-assisted concepting workflows
- Background in game marketing art
Benefits
- 5 weeks of Annual Leave per calendar year
- Additional paid time off
- Sick Leave Compensation, Maternity & Paternity Leave Benefits
- Career development and education opportunities within the company
- Meal card contribution
- Public transportation allowance
- Premium private healthcare
- Mental well-being program (iFeel)
- Multisport Employee discounts
- Personal Gaming Account
- Coffee, fruits, and snacks in the office
- Company events
- Seniority Awards
- Referral program - You can recommend the best talents to the company and receive a reward
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