Senior 3D Character Artist

Sperasoft Logo

Sperasoft

📍Remote - Serbia

Summary

Join Sperasoft as a Character Artist and contribute to a visually stunning sci-fi universe for an exciting AAA+ game project. You will be responsible for developing, maintaining, and creating high-quality models, including both high polygonal sculpts and real-time game assets, adhering to project and studio standards with a strong focus on sci-fi aesthetics and hard surface design. Collaborate closely with Lead Artists to ensure accuracy in model design and quality of in-game assets, maintaining the distinct style of the project. Work with Lead Artists to ensure timely completion of game assets, communicate regularly regarding the status of current tasks, and obtain guidance and approval as required. Refine artistic abilities, learn new software packages and in-house tools, and coordinate with Senior and/or Lead Artists to mentor Junior 3D Artists and share best project practices.

Requirements

  • Experience in modeling, sculpting and texturing characters using modern industry standards: 3ds Max, Maya, Zbrush, Marvelous, Photoshop, Substance Painter or equivalent packages
  • Excellent understanding of form, shape, structure and silhouette whether in regard to sculpting organic forms or in hard surface modeling
  • Experience working with game engine Unreal Engine 5, knowledge of real-time rendering constraints and pipelines
  • Strong artistic and design abilities, a sharp eye for composition and color theory, with huge love in character design
  • Having strong technical skills with managing polygon count and texture budgets for AAA+ games
  • Ability to receive constructive feedback
  • Self-motivation, good communication skills, and a great team-player attitude

Responsibilities

  • Develop, maintain, and create high-quality models, including both high polygonal sculpts and real-time game assets, matching (or exceeding) project and studio standards  with a strong focus on sci-fi aesthetics and hard surface design
  • Collaborate closely with Lead Artists to ensure accuracy in models design, and quality of in-game assets, maintaining the distinct style of the project
  • Work with Lead Artists to ensure timely completion of game assets
  • Communicate regularly with the Lead Artist regarding the status of current tasks
  • Obtain Lead Artists guidance and approval as required to advance tasks . Maintain high quality documentation detailing process, best practice, references etc
  • Refine artistic abilities and learn new software packages and / or in-house tools
  • Coordinate with Senior and/or Lead Artists with mentoring Junior 3D Artists as wells as sharing best project practices with them

Benefits

  • Working with an international team of world-class professionals on exciting and challenging projects
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
  • Medical Care package
  • Sensibly flexible working hours
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines
  • Friendly team and a family-like environment

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