πRomania
Senior Level Designer

Crystal Dynamics
π΅ $72k-$147k
πRemote - United States, Canada
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Summary
Join Crystal Dynamics as a Senior Level Designer and contribute to the development of award-winning game franchises such as Tomb Raider and Perfect Dark. You will play a key role in shaping player experiences by designing engaging and memorable game environments. This position requires significant experience in level design, puzzle design, and Unreal Engine. Collaboration with cross-functional teams is essential. Crystal Dynamics offers a competitive salary, comprehensive benefits, and flexible work opportunities. The ideal candidate will have a strong ability to lead strike teams and contribute to a cohesive and immersive game experience.
Requirements
- Significant experience as a Senior or Lead Level Designer in the video game industry, including leading strike teams and/or owning major level design efforts
- Strong focus on puzzle design, ideally within third-person action-adventure games
- Examples of work demonstrating your skill and creativity in level design, with ability to breakdown of your individual contributions
- Understanding of game design tools, software, and real-time game engines specifically with hands-on, practical experience with Unreal Engine
- Deep knowledge of game design principles and how they contribute to player engagement and enjoyment
- Ability to work effectively with co-development teams
- Ability to give and receive constructive feedback as well as ability to convey ideas effectively, listen actively, and engage in productive dialogue
Responsibilities
- Develop engaging and innovative game levels that seamlessly integrate gameplay mechanics with narrative elements, adhering to the game's core principles
- Collaborate with cross-functional teams, including Art and Narrative departments, to ensure a cohesive and immersive game experience
- Participate in constructive discussions with other designers and stakeholders, ensuring levels meet the expected quality and align with the game's pacing and player experience goals
- Utilize your proficiency in level design tools and software, particularly Unreal Engine, to create and iterate on level layouts
- Maintain a balance between creative aspirations and the practical constraints of the project, such as timelines and technical limitations
- Produce detailed documentation for game levels, providing clear and comprehensive guidelines for the team
Preferred Qualifications
- Demonstrated practical skills using Blueprints
- Experience shipping AAA titles on PC/Console with a focus on high-quality puzzle design
Benefits
- 100% employer-paid medical, dental, and vision insurance options
- Professional development reimbursement
- Flexible hybrid on-site/off-site work opportunities
- Company paid holidays
- Additional paid days in December when the studio is closed for holiday break
- Ability to accrue additional paid time-off
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