Senior Level Designer

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Crystal Dynamics

πŸ’΅ $72k-$147k
πŸ“Remote - United States, Canada

Summary

Join Crystal Dynamics as a Senior Level Designer and contribute to the development of award-winning game franchises such as Tomb Raider and Perfect Dark. You will play a key role in shaping player experiences by designing engaging and memorable game environments. This position requires significant experience in level design, puzzle design, and Unreal Engine. Collaboration with cross-functional teams is essential. Crystal Dynamics offers a competitive salary, comprehensive benefits, and flexible work opportunities. The ideal candidate will have a strong ability to lead strike teams and contribute to a cohesive and immersive game experience.

Requirements

  • Significant experience as a Senior or Lead Level Designer in the video game industry, including leading strike teams and/or owning major level design efforts
  • Strong focus on puzzle design, ideally within third-person action-adventure games
  • Examples of work demonstrating your skill and creativity in level design, with ability to breakdown of your individual contributions
  • Understanding of game design tools, software, and real-time game engines specifically with hands-on, practical experience with Unreal Engine
  • Deep knowledge of game design principles and how they contribute to player engagement and enjoyment
  • Ability to work effectively with co-development teams
  • Ability to give and receive constructive feedback as well as ability to convey ideas effectively, listen actively, and engage in productive dialogue

Responsibilities

  • Develop engaging and innovative game levels that seamlessly integrate gameplay mechanics with narrative elements, adhering to the game's core principles
  • Collaborate with cross-functional teams, including Art and Narrative departments, to ensure a cohesive and immersive game experience
  • Participate in constructive discussions with other designers and stakeholders, ensuring levels meet the expected quality and align with the game's pacing and player experience goals
  • Utilize your proficiency in level design tools and software, particularly Unreal Engine, to create and iterate on level layouts
  • Maintain a balance between creative aspirations and the practical constraints of the project, such as timelines and technical limitations
  • Produce detailed documentation for game levels, providing clear and comprehensive guidelines for the team

Preferred Qualifications

  • Demonstrated practical skills using Blueprints
  • Experience shipping AAA titles on PC/Console with a focus on high-quality puzzle design

Benefits

  • 100% employer-paid medical, dental, and vision insurance options
  • Professional development reimbursement
  • Flexible hybrid on-site/off-site work opportunities
  • Company paid holidays
  • Additional paid days in December when the studio is closed for holiday break
  • Ability to accrue additional paid time-off

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