πUnited States
Senior Producer

IllFonic
πRemote - United States
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Summary
Join IllFonic as a Senior Producer to spearhead the development of asymmetrical multiplayer video games. Collaborate closely with the Design Director, ensuring alignment between creative vision, technical needs, and business goals. This role demands extensive online multiplayer game development expertise, exceptional communication, and proactive problem-solving across various teams. You will manage the entire production lifecycle, from concept to launch, across multiple concurrent projects. The position requires strong leadership skills to foster a positive and productive team environment. IllFonic offers a competitive salary, benefits, and flexible work options.
Requirements
- Proven experience (5+ years) as a producer or senior producer on online multiplayer video games, with at least one shipped title in a similar role
- Deep knowledge of the development process for online multiplayer games, including networking, matchmaking, server infrastructure, and live operations
- Extensive experience with a feature-rich and complex game engine similar to Unreal Engine 5, applied to multiplayer game development
- Exceptional communication and interpersonal skills, with the ability to bridge technical and creative disciplines across multiple teams
- Strong problem-solving skills, with a track record of resolving cross-disciplinary blockers efficiently
- Proficiency in project management tools (e.g., Jira or similar) and methodologies, with the ability to juggle multiple projects at different stages
- Ability to thrive in a fast-paced environment while managing competing priorities and stakeholders across concurrent projects
Responsibilities
- Project management. Own the end-to-end production process, including planning, scheduling, and tracking milestones to ensure timely delivery of the game. Develop and maintain a clear project roadmap in collaboration with the COO, Project Design Director, Production Team, and Team Leads
- Cross-Disciplinary Coordination: Facilitate communication and seamless collaboration across production, design, art, animation, engineering, VFX, audio, QA, and release teams. Identify and resolve blockers to maintain workflow efficiency and quality standards
- Time-Boxed Iterative Development: Implement and manage development best practices that eliminate busy work, ensuring iterative cycles are efficient, focused, and aligned with project goals. Balance creative ambitions with technical and scheduling constraints
- Stakeholder Communication: Act as a primary point of contact between leadership and development teams, providing regular updates on progress, risks, and mitigation strategies
- Risk Management: Proactively identify potential risks to the project timeline, budget, or quality, and implement solutions to address them. Escalate critical issues to leadership with actionable recommendations
- Team Leadership: Foster a collaborative, positive, and productive team environment. Support team members in resolving conflicts, clarifying priorities, and maintaining focus on project objectives
Preferred Qualifications
- Passion for asymmetrical multiplayer games, with active engagement in playing and analyzing titles in the genre
- Experience with live service game models and post-launch content pipelines
- Familiarity with managing multiple projects at varying development stages in a remote or hybrid work environment
- Knowledge of current trends in multiplayer gaming, including monetization and player engagement mechanics
Benefits
- Flexible work location options including remote, hybrid or in office
- 100% employee paid medical, dental and vision coverage + 50% coverage for dependents
- 401k + 4% company match
- Competitive salary in the independent game developer market, with career progression and continued education encouraged and supported by management at all levels
- Royalty Bonus Plan paid out after each calendar quarter during the year
- Unlimited PTO and over 4 weeks of mandated time off of work annually including Summer Break (the week of 4th of July), Winter Break (the last two weeks of the year) and an additional 7 holidays during the year
- Additional non-competitive endeavors allowed
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