Senior Technical Audio Designer

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HoYoverse

πŸ“Remote - Worldwide

Summary

Join HoYoverse, a leading developer of immersive virtual world experiences, as an experienced audio designer. You will identify and realize audio opportunities, integrate assets into Wwise and UE5, research emerging technologies, and collaborate with programmers. Responsibilities include optimizing audio assets, debugging technical issues, documenting processes, mentoring junior designers, and adapting workflows for remote collaboration. The ideal candidate possesses 5+ years of game sound design experience (at least 2 in a technical role) and expertise in various tools and technologies. A strong understanding of adaptive audio design and the game development process is crucial.

Requirements

  • 5+ years in sound design for games, with at least 2 in a technical role
  • Expertise in DAWs (Pro Tools, Reaper), audio middleware (Wwise/FMOD), scripting (Python, C#/C++), and game engines (Unreal/Unity)
  • Proven ability to debug complex technical issues and optimize for performance
  • Strong understanding of adaptive audio design and remote team dynamics
  • Excellent knowledge and understanding of the entire video game development process

Responsibilities

  • Identify audio opportunities in the project and work collaboratively to realize the audio vision
  • Integrate audio assets into Wwise and UE5, with a focus on efficiency, scalability, and cross-platform compatibility
  • Research and prototype emerging audio technologies (e.g., spatial audio, AI-driven systems) to push creative boundaries
  • Partner with programmers to define audio requirements for game features and ensure seamless system integration
  • Optimize audio assets and runtime performance using profiling tools, balancing quality with technical constraints
  • Debug and resolve audio-related technical issues (e.g., memory optimization, latency, platform-specific quirks)
  • Document technical processes and mentor junior designers on best practices
  • Adapt workflows for remote collaboration across time zones using async tools and clear communication

Preferred Qualifications

  • Experience with AAA games
  • Familiarity with version control (Perforce, Git) and CI/CD pipelines

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