Senior Technical Voice Designer
2K
π΅ $70k-$170k
πRemote - United States
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Job highlights
Summary
Join Cloud Chamber as a Senior Technical Voice Designer and contribute to the development of BioShock 4. Collaborate with a multidisciplinary team to integrate and optimize audio assets within the game's systems. You will be responsible for creating and implementing audio systems, writing scripts for complex audio behaviors, and ensuring audio optimization. This role requires extensive experience in AAA technical audio design, proficiency in various software and tools, and strong problem-solving skills. The position offers a fully remote work arrangement within the United States and includes a competitive salary and benefits package.
Requirements
- At least 5 years experience in AAA technical audio design roles with increasing seniority
- Experience on at least 1 AAA project shipped in a technical voice design role
- Solid organizational and time management skills
- Advanced understanding and experience of UE5, Blueprints, Wwise and technical audio systems
- Advanced audio control logic design & scripting ability
- Strong knowledge of DAWs such as Pro Tools and Reaper, as well as sample editors and plug-ins
- Strong understanding of theoretical and practical audio engineering principles & techniques
- Highly detail-oriented, deadline-driven, and able to embrace change for a fast-growing organization
- Ability to partner with a diverse group of personalities effectively and constructively
- The ability to problem-solve and prioritize issues while developing a production pipeline
- Mature outlook on work ethics and responsibilities
- Champion of high standards, pushing for progress, embracing change, and challenging the status quo
- A positive force multiplier with a great team-player attitude
- Self-motivated, curious, and collaborative
- Uncompromising ethics and unwavering integrity
- Willing to uphold the values of Cloud Chamber
- Please include a demo with your application showcasing your sound design and/or technical implementation experience
Responsibilities
- Work closely with developers to integrate dialogue into the game. This includes setting up triggers for player actions or game events
- Create, implement, and maintain all audio-related systems and associated content
- Write scripts to implement complex audio behaviors
- Ensure that audio files are optimized; balancing quality with performance goals
- Create or customize tools that allow designers to work more efficiently, from exporting recording scripts, to setting up dialogue file structures
- Help design dynamic and interactive audio systems that respond to player actions and dynamic character behaviours
- Implement, fine-tune, and troubleshoot audio assets to ensure they function properly in the game
- Collaborate with the audio Director and Leads, the audio engineering team, and audio content teams to ensure that audio integrates well into the game engine and functions as intended
- Ensure that all audio assets are created, integrated, and mixed to specifications following best practices
- Ensure audio systems, tools, workflows are well designed, refined and documented to maximize quality and use of resources
Benefits
- This is a fully remote role that may be based anywhere in the United States
- Colorado: $70,000 and $145,000 per year
- California: $90,000 and $170,000 per year
- New York State (inclusive of New York City): $90,000 and $170,000 per year
- Washington: $70,000 and $145,000 per year
- Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations
- Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan, in addition to a full range of medical, dental, vision, and basic life insurance
- Employees will also receive 14 paid holidays per calendar year, are eligible to earn a minimum of 15 days of vacation leave per year (subject to proration based on start date during the calendar year) and will receive 10 sick days per calendar year
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