Future House Studios is hiring a
Senior Unreal VFX Artist, Remote - United States
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Summary
Future House Studios is seeking an experienced Unreal VFX Artist for a remote contract position to develop high-profile VR experiences. The candidate will create visual and particle effects, collaborate with teams, offer creative solutions, and work in the Unreal Engine. They should have at least 10 years of production experience using game engines and 10 years of experience in Unreal Engine.
Requirements
- 10+ years of production experience using game engines to create real-time VFX with a supporting body of work
- 10+ years of experience in Unreal Engine
- Experience in using Unreal’s Niagara to create fx with a supporting reel
- A general understanding of animation/modeling/texturing and instancing pipelines
- Excellent sense of scale, timing, detail, form, texture and color
- Ability to technically deconstruct visual effects from other game and film references
- Deadline conscious. Able to manage and organize work to meet all deadlines. Able to adapt when changes are required
- Comprehensive understanding of technical considerations for VFX, including rendering efficiency considerations
- A willingness to challenge yourself and to find solutions to those challenges
- Solid understanding of shader and texture creation and application
Responsibilities
- Create the highest quality real-time visual and particle effects, both in appearance and performance, while adhering to the project’s artistic vision
- Collaborate closely with the design, animation and art teams to create exciting, eye-catching and realistic effects that take the game experience to the next level
- Offer creative solutions to design challenges
- Responsible for a variety of aspects of real-time vfx production, from design, creation & simulation all the way to optimization and quality assurance
Preferred Qualifications
- Ability to skip the engines and go straight to the GPU when necessary
- Experience in Houdini, including digital assets for Houdini Engine in Unity/Unreal/Maya
- The ability to read and write shader source code using HLSL or GLSL
Benefits
- Competitive Salary
- Work with incredible team of artists and developers
- Be involved with awesome, world-class IP’s
- Option to work remotely!
This job is filled or no longer available
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