Limit Break is hiring a
Sr. Mobile Game Designer
closedLimit Break
π΅ ~$148k-$223k
πChina, New Zealand
Summary
The job is for a Senior Mobile Game Designer at Limit Break, a global gaming company specializing in free-to-play games. The role involves designing engaging game mechanics, levels, quests, and events using Unity. Candidates should have 5+ years of experience in the video games industry, be well versed with current mobile game trends, and have strong knowledge of 3D environments, animations, and cinematics.
Requirements
- 5+ years of experience working in the video games industry
- Demonstrated ability to design engaging premises and visual narratives for game mechanics, levels, quests, minigames and events
- Expert understanding of how to show story progression through mechanics/gameplay
- Strong knowledge of 3D environments, animations and cinematics
- Experience using Unity to build/create 3D game scenes, levels and environments
- Design, implement, and iterate on design problems relating to things like game mechanics, rewards, game modes, ranked systems, monetization, and/or social systems
- Demonstrated ability to analyze game systems for their strengths and weakness
- Demonstrated experience in mobile free to play, have a deep understanding in game design theory, and be well versed with current mobile game trends
- Excellent communication skills and abilities to work efficiently within a team
- Ability to work with people from other fields of expertise in a strong culture of data driven design using customer metrics from live services
Responsibilities
- Establish process for design and integration of new game levels and live game events with compelling visual narrative, cutscenes and engaging minigames, events and quests
- Collaborate with the Creative, Art, Design and UI teams to develop concepts and storyboards for game levels and events utilizing visual narrative design techniques
- Design, document, and communicate game mechanics, rules, and systems, ensuring clarity and alignment with the project's vision
- Prototype and iterate on gameplay ideas, gathering feedback from stakeholders and conducting playtests to refine and improve the player experience
Preferred Qualifications
- Live game services experience, including management of a content pipeline and events calendar with live services team, and optimizing content design, investments and resource allocation against real time customer metrics
- Aware of new technologies and processes related to the industry
- Agile development and hands on experience, ability to tweak or implement animations, VFX, lighting, and other assets as needed
- You are excited to utilize new technologies and design novel games for a new market of players
- Experience designing a F2P Mobile game from scratch a plus
This job is filled or no longer available
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