Limit Break is hiring a
Sr. Mobile Game Designer

closed
Logo of Limit Break

Limit Break

πŸ’΅ ~$148k-$223k
πŸ“China, New Zealand

Summary

The job is for a Senior Mobile Game Designer at Limit Break, a global gaming company specializing in free-to-play games. The role involves designing engaging game mechanics, levels, quests, and events using Unity. Candidates should have 5+ years of experience in the video games industry, be well versed with current mobile game trends, and have strong knowledge of 3D environments, animations, and cinematics.

Requirements

  • 5+ years of experience working in the video games industry
  • Demonstrated ability to design engaging premises and visual narratives for game mechanics, levels, quests, minigames and events
  • Expert understanding of how to show story progression through mechanics/gameplay
  • Strong knowledge of 3D environments, animations and cinematics
  • Experience using Unity to build/create 3D game scenes, levels and environments
  • Design, implement, and iterate on design problems relating to things like game mechanics, rewards, game modes, ranked systems, monetization, and/or social systems
  • Demonstrated ability to analyze game systems for their strengths and weakness
  • Demonstrated experience in mobile free to play, have a deep understanding in game design theory, and be well versed with current mobile game trends
  • Excellent communication skills and abilities to work efficiently within a team
  • Ability to work with people from other fields of expertise in a strong culture of data driven design using customer metrics from live services

Responsibilities

  • Establish process for design and integration of new game levels and live game events with compelling visual narrative, cutscenes and engaging minigames, events and quests
  • Collaborate with the Creative, Art, Design and UI teams to develop concepts and storyboards for game levels and events utilizing visual narrative design techniques
  • Design, document, and communicate game mechanics, rules, and systems, ensuring clarity and alignment with the project's vision
  • Prototype and iterate on gameplay ideas, gathering feedback from stakeholders and conducting playtests to refine and improve the player experience

Preferred Qualifications

  • Live game services experience, including management of a content pipeline and events calendar with live services team, and optimizing content design, investments and resource allocation against real time customer metrics
  • Aware of new technologies and processes related to the industry
  • Agile development and hands on experience, ability to tweak or implement animations, VFX, lighting, and other assets as needed
  • You are excited to utilize new technologies and design novel games for a new market of players
  • Experience designing a F2P Mobile game from scratch a plus
This job is filled or no longer available

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