πWorldwide
Unity Game Artist
closed
SOFTGAMES
πRemote - Worldwide
Summary
Join SOFTGAMES as a talented and passionate Unity Game Artist - Fully Remote and contribute to the creation of a new Blast puzzle game. You will design and create visually appealing UI components, collaborate with designers and developers, create high-quality animations and visual effects, and maintain visual consistency. The role requires proven experience as a Game Artist with a focus on casual games, a strong portfolio, proficiency in Unity and relevant software, and a solid understanding of design principles. SOFTGAMES offers a competitive package including remote work flexibility, flexible hours, generous vacation, home office allowance, further training, and various other perks.
Requirements
- Proven experience as a Game Artist, with a focus on casual (preferably puzzle) games, with at least 1 shipped game
- Strong portfolio showcasing your skills in creating game assets, including blast or any match puzzle elements, boosters, blockers, and UI components
- Fully proficient working with Unity
- Proficiency in digital painting and illustration software (e.g., Photoshop, Illustrator, Figma)
- Solid understanding of color theory, composition, and visual storytelling
- Strong attention to detail and ability to work in a fast-paced environment
- Excellent communication and teamwork skills
- Ability to take direction and constructive feedback
- Passion for casual games and a keen eye for engaging visual design
Responsibilities
- Design and create visually appealing and user-friendly UI components for core gameplay including puzzle elements, boosters, blockers, and user interface (UI) components, for core gameplay, in-game events, and meta-game features
- Collaborate closely with game designers and developers to ensure seamless integration of visual elements
- Create high-quality animations and visual effects to enhance gameplay and user experience
- Maintain consistency in visual style, ensuring assets are polished and aligned with the gameβs overall aesthetic
- Optimize assets for performance without compromising visual quality
- Provide creative solutions to design challenges and iterate based on feedback from the team
- Document and maintain style guides for UI and visual elements to ensure cohesive design across all game components
Preferred Qualifications
Experience in VFX and animation
Benefits
- Remote first - Flexible working setup. Either fully remote wherever you are or on-site in our modern office in central Berlin - You decide
- Flexible working hours - Structure your working hours to your needs. No crunch, no overtime!
- Generous vacation regulation no matter where you are!
- Home office allowance - Working from home but something is missing? We offer a budget to make your home office as productive as possible
- Further Training - Everyone at SOFTGAMES is offered training opportunities to strengthen their skills or learn something new!
- Studio - Weβre a remote-first company but also offer a super modern office with state-of-the-art tech, based in the center of Berlin
- Equipment - Choose between a MacBook Pro or Lenovo Laptop
- Meal allowances - A monthly budget is additionally granted to be spent for your lunches
- Monthly extra grant for home office electricity + internet costs
- Swag - Enjoy our stylish Hoodies, Bags, Mugs, etc
- Offsite Retreats - Twice a year the entire company gets together to learn, share ideas, focus on the future, and celebrate our successes. Our events in general are epic but our off-site Retreat is one of a kind
This job is filled or no longer available
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