Summary
Join Zillion Technologies Inc. as a Unity Illustrator in a fully remote position. You will be responsible for creating concept art, assets, animations, and UI elements within the Unity game engine. Experience with children's games is required, and you must demonstrate proficiency in Unity and 3D modeling software. The role involves collaboration with other team members to ensure visual consistency and alignment with gameplay mechanics. You will need strong artistic skills and a technical understanding of game graphics optimization. This is a remote position.
Requirements
- Strong artistic skills: Excellent understanding of anatomy, perspective, lighting, color theory, and composition
- Proficiency in Unity: Expertise in using Unity's modeling, animation, texturing, and rendering tools
- 3D modeling software knowledge: Familiarity with 3D modeling software like Maya, Blender, or ZBrush (depending on the project)
- 2D art skills (if applicable): Ability to create high-quality 2D sprites and pixel art
- Technical understanding: Awareness of performance optimization techniques for game graphics
- Communication skills: Ability to collaborate effectively with other team members and clearly communicate design ideas
- Mobile/Tablet animation experience
- Experience working with programs for Children is Required
- Must submit with Link to past experience with Childrenโs games (recent past)
Responsibilities
- Concept art creation: Designing and sketching initial ideas for characters, environments, and UI elements to establish the visual style of the game
- Asset creation: Modeling, texturing, and rigging 3D characters and environments in Unity, or drawing high-quality 2D sprites for 2D games
- Animation: Creating character animations, environmental effects, and UI animations using Unity's animation tools
- Texture painting: Creating detailed textures for 3D models to enhance visual quality
- Optimization: Optimizing 3D models and textures to maintain performance within the game engine
- Collaboration: Working closely with game designers, programmers, and other artists to ensure visual consistency and alignment with gameplay mechanics
- UI design: Creating visually appealing and user-friendly interface elements within Unity
- Prototyping: Creating visual prototypes to test design ideas and iterate based on feedback
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