Summary
Join a top global mobile and video games publisher as a 3D Character Artist and contribute to high-ranking products recognized worldwide.
Requirements
- Expertise in 3D modeling in low and high poly (3D Studio Max, Blender)
- Experience in lighting and rendering
- Understanding of rigging flows for any type of characters
- Expertise with using Zbrush and its texturing techniques
- Good general knowledge in art (perspective, volume, lighting)
- Knowledge of 3D engines (Unreal, Unity, etc) will be a plus
- Knowledge of the technical pipeline and all the processes of game development will be a plus
Responsibilities
- Create and develop 3D models for packaging
- Directly involved in creating and producing lighting, environments, characters and high-resolution 3D objects
- Respect the design uploaded by our 2D concept artists as well as the morphology of the characters, and offer alternatives if necessary (environment, character design, etc.)
Benefits
- Possibility to work remote in a global product company with talented people
- Competitive salary according to the qualifications
- 21-day paid vacation, 5 days paid sick leave and national holidays as non-working days
- Medical insurance, psychologist
- Parental leave
- Own educational platform with courses, training programs, certifications
- Employee Referral Program with great bonuses
- Technical support and equipment