3D Artist

Epoch Games Logo

Epoch Games

πŸ“Remote - United States

Summary

Join Epoch Games, a volunteer-based, global game development team, as a 3D character modeler. You will utilize Reallusion's Character Creator 3 (CC3) to create realistic human character meshes, textures, and hair sculpts. Experience with Unreal Engine 4 is essential for importing/exporting creations. Strong communication and teamwork skills are required, and you may assist junior team members. The position is fully remote, and necessary software and resources may be provided. This is a volunteer position.

Requirements

  • Creating realistic Human Character Meshes and Textures using Reallusion's Character Creator 3 (CC3)
  • Creating Human Hair sculpts using Hair Card and Alpha Planes using Reallusion's Character Creator 3 (CC3)
  • Full Texturing ability (Diffuse, Normal, Displacement etc) using Reallusion's Character Creator 3 (CC3)
  • Ability to work effectively and accurately from pre-defined concept art and designs
  • Ability to work with and provide constructive criticism and feedback
  • Communication and Team-collaboration skills
  • A passion for modeling and a dedication to creating AAA quality games
  • Epic Games' Unreal Engine 4
  • Reallusion's Character Creator 3 (CC3)
  • Adobe Photoshop, GIMP or similar for creating high-quality 2D Textures
  • Ability to run Unreal Engine 4
  • Ability to run Character Creator 3 (CC3)
  • Disk space and Internet speeds to download (Git Pull) at least 40 GB of game files

Responsibilities

  • Create realistic human character meshes and textures using Reallusion's Character Creator 3 (CC3)
  • Create human hair sculpts using Hair Card and Alpha Planes using Reallusion's Character Creator 3 (CC3)
  • Perform full texturing (Diffuse, Normal, Displacement etc.) using Reallusion's Character Creator 3 (CC3)
  • Work effectively and accurately from pre-defined concept art and designs
  • Work with and provide constructive criticism and feedback
  • Communicate and collaborate effectively with team members
  • Aid junior team members in relevant areas, if comfortable teaching
  • Follow team policies (provided during team orientation)
  • Attend meetings through Slack
  • Import/export CC3 creations to Epic Games' Unreal Engine 4
  • Create your own 2D Textures

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