Remote Character Animator
Worlds
πRemote - Worldwide
Please let Worlds know you found this job on JobsCollider. Thanks! π
Job highlights
Summary
The job is for an animator at Worlds, a new remote-first studio founded in 2022 and backed by Griffin Gaming Partners. The animator will create character animations for PC titles using Unreal Engine and establish an animation pipeline. The company offers an accelerated promotion cycle, innovation-driven environment, and a remote-first culture.
Requirements
- You have experience animating game ready first-person arms and hands
- You excel at working independently, without excessive structure or oversight
Responsibilities
- Create First Person and Third Person character animations that adhere to Unreal Engine control rig
- Establish animation pipeline and manage handoff with Unreal programmers
Benefits
- Accelerated Promotion Cycle
- Innovation-Driven Environment
- Remote-First Culture
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Please let Worlds know you found this job on JobsCollider. Thanks! π