Character Intern

Logo of Epic Games

Epic Games

πŸ“Internship - United States

Job highlights

Summary

Join the Epic Games team as a Character Intern to contribute to Fortnite's creative scenes and collaborate with veteran and emerging artists. As a Concept Art Intern, you'll concept major marketing features, create concepts or characters based on direction from the Art Director and game design team, and sketch ideas that can then be blocked out in Unreal Engine by the screenshots team. As a Character Art Intern, you'll create, assemble, and maintain state-of-the-art real-time characters in UE5, work with Unreal Engine's MetaHumans for real-time and linear cinematic content, collaborate with multiple teams from character artists to animators, and create 3D characters, enemies, and character accessories such as backpacks in ZBrush/Maya.

Requirements

  • Concept art portfolio required with application
  • Strong foundational skills in composition, value, and dynamic posing
  • Strong understanding of color theory and how color affects mood & focal points
  • Knowledge of Photoshop required
  • Knowledge of 3D programs like Unreal and Maya are a plus
  • Strong sense of storytelling through camera compositions
  • Experience in storyboarding, previs and thumbnailing are also encouraged
  • Portfolio showcasing artistic and technical aptitude
  • Knowledge of character workflow including modeling, texturing, rigging and animation
  • Experience integrating characters in Unreal Engine
  • Passion for all aspects of character art creation
  • Skilled in 3D content creation programs like ZBrush, Maya/3DSMax
  • Knowledge of Marmoset, Substance and Unreal Engine is a plus
  • Skills in composition, value, and dynamic posing is a plus
  • Strong understanding of color theory and how color affects mood & focal points
  • Traditional drawing skills and knowledge of the human anatomy is a plus

Responsibilities

  • Concept major marketing features for Fortnite including key art, IP integrations, and in-game events
  • Create concepts or characters based on direction from the Art Director and game design team
  • Sketch ideas that can then be blocked out in Unreal Engine by the screenshots team
  • Create, assemble, and maintain state-of-the-art real-time characters in UE5
  • Work with Unreal Engine's MetaHumans for real-time and linear cinematic content
  • Collaborate with multiple teams from character artists, to animators, to technical artists
  • Create 3D characters, enemies, and character accessories such as backpacks in ZBrush/Maya

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