Remote Creative Director

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Logo of Devoted Studios

Devoted Studios

πŸ“Remote - Germany

Job highlights

Summary

Join Devoted Studios as a Creative Director to lead the artistic vision of our projects, overseeing creative direction, guiding teams, and ensuring cohesive visual and narrative elements.

Responsibilities

  • Handle all aspects of design including creative writing all the design documents, making UI mockups, charting user flows, prototypes etc
  • Provide game-design expertise working with the team to clearly define all aspects of the game that impact the end-user, including math, game play, interface, animation, sound, art style
  • Communicate designs with clear and concise documentation
  • Deliver clear and concise client’s ready product specs
  • Collaborate with cross-functional team members and stakeholders, including regular and reliable attendance and participation in meetings
  • Direct devs/art teams to create quality gameplay features for the client’s IP
  • Develop UX wireframes for products using creative applications
  • Research and development into cross-platform development
  • Collaboration with art directors and animation lead to craft visuals content
  • Work with internal and external strategic partners to create products using the most current industry best practices
  • Serve as a liaison between the marketing and creative team and between the BDs and individual clients
  • Create and pitch game ideals to the clients
  • Collaboration with OSMs and BD on pre-production and project requirements
  • Training external game designers to perform on the project
  • Attend and lead playtests and be solution-oriented to the problem encountered
  • Working with clients to define and execute their product goals
  • Leading regular meetings with other designers and team members
  • Supervise and be responsible for providing structured project documents
  • Understand consumer needs and ensure that the elements developed by the team will contribute to player satisfaction and enjoyment
  • Attend and lead playtests and be solution-oriented to the problem encountered
  • Communicate the project objectives, strategies, gameplay intentions are understood and that team members are working on the right elements
  • Actively participate in the decision-making process with stakeholders
  • Follow-up on prototyping with programmers
  • Allocate duties and follow the evolution of the team’s progress on game design deliverables
  • Supervise development projects
  • Create required project game design documentation
  • Pitch new features or proposals to the clients
  • Collaborate with BD on creating pitches and project extension proposals to be presented to the client
  • Timely Time Tracking
This job is filled or no longer available

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