Remote Creative Director
closedDevoted Studios
πRemote - Germany
Job highlights
Summary
Join Devoted Studios as a Creative Director to lead the artistic vision of our projects, overseeing creative direction, guiding teams, and ensuring cohesive visual and narrative elements.
Responsibilities
- Handle all aspects of design including creative writing all the design documents, making UI mockups, charting user flows, prototypes etc
- Provide game-design expertise working with the team to clearly define all aspects of the game that impact the end-user, including math, game play, interface, animation, sound, art style
- Communicate designs with clear and concise documentation
- Deliver clear and concise clientβs ready product specs
- Collaborate with cross-functional team members and stakeholders, including regular and reliable attendance and participation in meetings
- Direct devs/art teams to create quality gameplay features for the clientβs IP
- Develop UX wireframes for products using creative applications
- Research and development into cross-platform development
- Collaboration with art directors and animation lead to craft visuals content
- Work with internal and external strategic partners to create products using the most current industry best practices
- Serve as a liaison between the marketing and creative team and between the BDs and individual clients
- Create and pitch game ideals to the clients
- Collaboration with OSMs and BD on pre-production and project requirements
- Training external game designers to perform on the project
- Attend and lead playtests and be solution-oriented to the problem encountered
- Working with clients to define and execute their product goals
- Leading regular meetings with other designers and team members
- Supervise and be responsible for providing structured project documents
- Understand consumer needs and ensure that the elements developed by the team will contribute to player satisfaction and enjoyment
- Attend and lead playtests and be solution-oriented to the problem encountered
- Communicate the project objectives, strategies, gameplay intentions are understood and that team members are working on the right elements
- Actively participate in the decision-making process with stakeholders
- Follow-up on prototyping with programmers
- Allocate duties and follow the evolution of the teamβs progress on game design deliverables
- Supervise development projects
- Create required project game design documentation
- Pitch new features or proposals to the clients
- Collaborate with BD on creating pitches and project extension proposals to be presented to the client
- Timely Time Tracking
This job is filled or no longer available
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