Remote Gameplay Animator
at BulletFarm
BulletFarm
π΅ $43k-$125k
πRemote - United States
Please let BulletFarm know you found this job on JobsCollider. Thanks! π
Summary
Join BulletFarm as a Gameplay Animator to help bring player characters and enemies to life in a new co-op FPS. You will work closely with design, art, tech, and engineering teams to create production-ready animations using industry-standard software.
Requirements
- Have 4 years or more of experience as a gameplay animator
- Deep understanding and confidence in Maya and MotionBuilder
- Have experience working on both humanoid characters and bipedal/quadrupedal creatures
- Experience recording, importing, and cleaning motion capture data
Responsibilities
- Work closely with design, art, tech, and engineering teams to help breathe life into characters
- Create production ready animations using mocap data and key-frame techniques
- Use industry standard software (Maya, MotionBuilder, Unreal) to create animations that are visually appealing and ready for implementation
- Champion First Person and Third Person Perspective techniques for characters, creatures, weapons and cameras
Benefits
Want to work from (almost) anywhere in the world β including your own home
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Please let BulletFarm know you found this job on JobsCollider. Thanks! π