Remote Expert VFX Artist

Logo of That's No Moon

That's No Moon

πŸ’΅ $160k-$180k
πŸ“Remote - United States

Job highlights

Summary

Join That's No Moon, an independent studio of storytellers and game-makers, as an Expert VFX Artist to create high-quality visual effects for AAA in-game and cinematic content. As a top-level individual contributor, you will focus solely on delivering world-class effects without management or leadership responsibilities.

Requirements

  • Proven experience creating realistic and compelling VFX for games
  • Strong understanding of in-game VFX performance, optimization, and memory budgets
  • Expertise in industry-standard VFX software (Houdini, 3ds Max, Maya, etc.)
  • Knowledge of modeling, shading, and animation workflows
  • Strong understanding of PBR concepts and physics-based effects
  • A portfolio showcasing real-time FX work, preferably in a photorealistic style
  • 5 to 8 years of experience in VFX for games, visual effects, or film
  • Proficiency with Unreal Engine

Responsibilities

  • Produce photorealistic, performant, real-time visual effects including explosions, fire, weapon fire, smoke, clouds, debris, and imagined substances using Unreal Engine and simulation/procedural tools such as Houdini
  • Collaborate with Environment, Lighting, Animation and Design to support both artistic and gameplay requirements for VFX across gameplay and cinematics
  • Research and implement new workflows, while contributing to technical documentation
  • Ensure VFX assets are optimized for performance and within memory budgets
  • Work with Leads and Production to estimate, plan, and track VFX tasks for upcoming milestones

Benefits

  • Medical
  • Dental
  • Vision
  • 401(k) match
  • Flexible PTO
  • Supplemental life and disability

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