Remote Gameplay Engineer

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Big Time Studios

πŸ“Remote - Worldwide

Job highlights

Summary

Big Time Studios is a new game studio seeking a remote Gameplay Engineer with 2+ years of experience to join their team. The engineer will contribute to implementing major gameplay systems, collaborate with the design team, optimize performance, and have Unreal Engine 4 experience. Benefits include fully remote work, potential experience with gaming veterans, unlimited PTO, and creating a new IP.

Requirements

  • 2+ years of game development experience
  • Shipped at least one high-quality game for PC or Console
  • Strong programming background and C++ knowledge
  • Unreal Engine 4 experience

Responsibilities

  • Contribute to implementation and design of major gameplay systems and support the design team to deliver content to players
  • Collaborate and iterate closely with the design team on gameplay systems
  • Plan and implement systems to be extensible, scalable, and easy to use in production
  • Profile and optimize performance across the game to hit ship targets on multiple platforms

Preferred Qualifications

  • Passion for Action RPGs (Diablo, Path of Exile, Last Epoch etc.)
  • AAA development experience

Benefits

  • Fully remote work
  • Experience working with gaming veterans of game titles with a gross aggregate revenue well over $10B USD
  • Unlimited PTO
  • Experience creating a new IP with franchise potential

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