Remote Gameplay Engineer
Big Time Studios
πRemote - Worldwide
Please let Big Time Studios know you found this job on JobsCollider. Thanks! π
Job highlights
Summary
Big Time Studios is a new game studio seeking a remote Gameplay Engineer with 2+ years of experience to join their team. The engineer will contribute to implementing major gameplay systems, collaborate with the design team, optimize performance, and have Unreal Engine 4 experience. Benefits include fully remote work, potential experience with gaming veterans, unlimited PTO, and creating a new IP.
Requirements
- 2+ years of game development experience
- Shipped at least one high-quality game for PC or Console
- Strong programming background and C++ knowledge
- Unreal Engine 4 experience
Responsibilities
- Contribute to implementation and design of major gameplay systems and support the design team to deliver content to players
- Collaborate and iterate closely with the design team on gameplay systems
- Plan and implement systems to be extensible, scalable, and easy to use in production
- Profile and optimize performance across the game to hit ship targets on multiple platforms
Preferred Qualifications
- Passion for Action RPGs (Diablo, Path of Exile, Last Epoch etc.)
- AAA development experience
Benefits
- Fully remote work
- Experience working with gaming veterans of game titles with a gross aggregate revenue well over $10B USD
- Unlimited PTO
- Experience creating a new IP with franchise potential
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Please let Big Time Studios know you found this job on JobsCollider. Thanks! π