πWorldwide
Lead Game Designer

Voodoo
πRemote - Spain
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Summary
Join Voodoo's new Casual Studio and contribute to the evolution of core gameplay loops in hit games like Ball Blast. As a Game Designer, you will analyze in-game data, create and maintain economic models, design A/B tests, and collaborate with multidisciplinary teams. You will present findings to stakeholders and stay updated on industry trends. The role requires 4+ years of experience in game design, preferably on midcore or casual games, with a proven track record of achieving long-term player engagement and retention. The position offers best-in-class compensation and other benefits according to the country of residence. The studio is fully remote, preferably in the CET timezone.
Requirements
- 4+ years of experience as a Game Designer, ideally on a Midcore or Casual game
- Track record of working with games that achieve long-term player engagement and retention
- Demonstrated experience in defining and maintaining Live Ops strategies to drive sustained engagement and monetization
- Experience working on F2P mobile games creating economy, monetization loops, and maintaining their balancing
- Demonstrated success in leading multidisciplinary teams to achieve design excellence and deliver engaging player experiences
- Clear communication skills in English, both written and verbal; Clear and concise
- Entrepreneurial mindset essential
Responsibilities
- Contribute to the evolution of the core gameplay loop, ensuring it remains accessible while introducing new layers of depth, challenge, and mastery
- Continuously analyze in-game data to identify opportunities for optimizing and growing game economies
- Create and maintain models of in-game economies, considering player progression, currency flow, and reward systems
- Deliver designs of A/B tests to experiment with different economic models and features, analyzing results to implement the most effective solutions; monitor test performance and iterate on strategies based on data-driven insights
- Drive close collaboration with other Game Designers, Developers, Artists and Analysts to align feature strategies with game design goals and clear KPIs that prove success;Ensure that game economy models are scalable and adaptable to new game features or changes in player behavior
- Regularly present findings and recommendations to stakeholders, including the General Manager and Game Designers, to drive informed decision-making
- Stay up-to-date with industry trends and competitor strategies in casual games to identify opportunities for innovation and differentiation
- Apply industry best practices and learnings to enhance game monetization and player experiences
Benefits
- Best-in-class compensation
- Other benefits according to the country you reside
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