
Lead Game Designer

HYPERHUG
Summary
Join HyperHug, an international game development company, as a Lead Game Designer to shape the future of Oxide: Survival Island, a mobile survival shooter. You will lead the design team, creating engaging gameplay, balancing mechanics, and implementing monetization strategies. Collaboration with cross-functional teams is crucial, as is analyzing player data to optimize the game experience. The role requires a Bachelor's degree, 5+ years of experience in game design (mobile and survival shooter focus), and strong analytical and communication skills. Passion for survival shooters and experience with data analytics are essential. This is an opportunity to impact millions of players and contribute to the development of a major mobile game.
Requirements
- Bachelor's degree in Game Design, Computer Science, or a related field
- At least 5 years of experience in game design, with a focus on mobile games and survival shooter genres
- Proven track record in designing progression systems, crafting mechanics, PvE/PvP interactions, and monetization strategies
- Strong understanding of player psychology, retention strategies, and mobile gaming KPIs
- Experience in collaborating with cross-functional teams, including artists, developers, and marketing teams
- Excellent problem-solving, analytical, and communication skills
- Passion for survival shooters and in-depth knowledge of games like Rust, DayZ, or ARK
- Experience with data analytics and interpreting player behavior metrics
Responsibilities
- Design and refine core gameplay loops (crafting, combat, exploration) that enhance player engagement and retention
- Develop and balance game progression systems, survival mechanics, and monetization strategies
- Collaborate with artists, developers, and product teams to ensure seamless integration of game features
- Analyze player data and feedback to optimize the gameplay experience and increase key metrics like retention and ARPU
- Lead the ideation, design, and implementation of new features and seasonal updates
- Conduct regular playtesting to validate design decisions and iterate based on player feedback
- Mentor and guide junior designers, ensuring consistent quality and innovation in design processes
- Stay updated on industry trends and best practices in game design, especially within the survival and shooter genres
- Contribute to the creative and strategic vision of the game, ensuring alignment with business goals and player expectations
Preferred Qualifications
- Knowledge of game balancing methodologies for competitive and survival-based experiences
- Familiarity with Unity engine and mobile performance constraints
- Experience working on LiveOps and seasonal content updates
- Understanding of in-game economy design and monetization strategies
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