Remote 3D Technical Director

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INDG

πŸ“Remote - Worldwide

Job highlights

Summary

Join INDG as a 3D Technical Director and shape the creative process by collaborating with artists, technical experts, and innovating new tools and utilities. Your primary focus will be to optimize existing processes, develop new tools, and enhance workflows within Digital Content Creation (DCC) tools.

Requirements

  • Proficiency in Python programming
  • Background in 3D Art processes and asset creation: CAD Data processing, modelling, shading, lighting and rendering
  • Strong 3D Technical knowledge. Specially focus on optimization and performance
  • Experience in content at scale rendering projects
  • Curiosity-driven mindset, comfortable with exploring new frameworks and tooling possibilities
  • Strong debugging skills
  • Experience thriving in collaborative environments, with a proactive and solution-oriented approach

Responsibilities

  • Engage in hands-on scripting and technical tool development to streamline and elevate the team's workflow
  • Uphold and enhance pipelines and workflows to ensure art teams can operate effectively, efficiently, and with ease
  • Guide and mentor artists, fostering their professional growth while overseeing the Continuous Integration/Continuous Deployment (CI/CD) pipeline for artists and crafting technical documentation
  • Continuously assess and refine artist data, including assets, props, textures, materials, characters, etc., and the associated production pipeline
  • Integrate various DCC tools and systems into cohesive pipelines spanning from content creation to final delivery
  • Design user interfaces, both desktop and web-based, to interact with and oversee our Automation Systems
  • Strategize and implement improvements to the Technical Art development processes, introducing fresh approaches and methodologies
  • Contribute to technical documentation to ensure comprehensive understanding and accessibility

Preferred Qualifications

  • Familiarity with 3Ds Max Python Scripting framework
  • Experience with 3Ds Max and Vray
  • Knowledge of real-time graphics development, particularly within Unreal Engine
  • Experience in Automotive projects
  • Familiarity with WebGL platforms such as Sketchfab or ThreeJS

Benefits

  • Competitive salary
  • Paid annual leave
  • Office overlooking the Amsterdam canals
  • Training and self-improvement plans
  • Get fit schemes
  • Pool table, darts
  • Fresh fruits, snacks
  • Dinner options each evening for those staying later than working hours

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