Remote Gameplay Engineer

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Escape Velocity Entertainment

πŸ“Remote - United States

Job highlights

Summary

Join our team as a Gameplay Engineer and contribute to the design of gameplay systems, develop gameplay software, and collaborate with internal departments. As a flexible mindset is required for this early-stage incubation project, you will have high opportunity to participate in design and have your voice as part of the product.

Requirements

  • Experience developing games professionally, and shipping AAA titles
  • Experience using industry-standard engines such as Unity and UE5
  • A keen analytical mind, with strong problem-solving skills
  • Strong C++ skills and the ability to code and architect gameplay mechanics and tools
  • Strong math skills
  • Well versed in games and the ability to articulate what is strong/weak about the design of existing games
  • Excellent communication and interpersonal skills
  • Self-motivated, strong work ethic, and able to work independently
  • Creativity in problem-solving and the ability to think outside of the established solutions
  • Keen interest in games

Responsibilities

  • Contribute to the design of our gameplay systems
  • Develop, modify, and debug gameplay software in script and C/C++
  • Deploy, optimize and test gameplay software on PC
  • Collaborate with other internal departments (art, design, audio, QA, etc.)
  • Document software and features for internal and external teams
  • Participate in the code review process

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