Remote Lead Gameplay Programmer
People Can Fly
πRemote - Canada
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Job highlights
Summary
Join People Can Fly, one of the leading independent AAA games development studios, as we set out to explore new horizons and create the next generation of action games. We're seeking a talented Lead Gameplay Programmer to manage our team, set vision and goals for gameplay features, and ensure quality results and efficient working practices.
Requirements
- At least 7+ years of experience in the production of games for consoles and PC
- At least one shipped AAA project from start to finish as Lead Gameplay Programmer
- Excellent knowledge of Unreal Engine 4
- Excellent skills in C/C++
- Strong math skills
- Strong familiarity with AI, physics, animation and gameplay code in general
- Ability to diagnose problems and make quick and accurate decisions
- Ability to write efficient and maintainable code
- Experience with profiling and optimizations
- Experience working on consoles such as PS4 and Xbox One
- Experience with commonly used development tools such as Jira and Perforce
- Ability to work well in a fluid, changing environment as creative challenges evolve
- A keen sense of what makes gameplay systems fun
- Ability to work well under pressure
- Excellent communication and team attitude working with game developers from all disciplines
- High work ethic and self-motivated
- Passion for games
Responsibilities
- To manage talents of Gameplay Programmers team to achieve best possible result for the project and personal growth of team members
- To set the vision and goals of the entire gameplay features
- Provide mentorship, direction and best in class engineering principles to ensure quality results and efficient working practices
- Conduct regular code reviews and manage the coding team to excellence
- Mentoring, managing and leading the Gameplay programming department
- Provide day-to-day feedback and creatively solve problems
- Work with production team to plan development and provide tasks assignment to programmers team schedule
- Conceptualize playable elements and oversee the execution and implementation of those elements into game
- Establish and document best practices for scripting and feature implementations
- Develop and maintain the systems architecture necessary for other developers to implement features in the game
- Test, debug, profile and optimize implementations
- Supervision of documentation created by the team members
- Conduct consistent performance reviews of staff members
- Conduct recruitment projects with HR collaboration
- Conduct onboarding to new hires
Benefits
- 100% group health insurance benefit premiums paid by PCF (Medical, Dental, Vision, Group Life, and Supplemental Live) and start on day 1 of employment
- 401K with 100% match, up to 3% of employee salary, and vested immediately
- Paid week off during Winter Holidays
- 20 paid vacation days and 5 paid sick days
- Free virtual health and mental wellbeing sessions included in the plan for members and their dependents
- A competitive salary and performance-based annual bonuses
- Personal development opportunities and ability to work in a global environment
- Work in a creative team with people full of passion for what they do
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