Remote Artiste VFX / VFX Artist
People Can Fly
๐Remote - Canada
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Job highlights
Summary
Join our team as a VFX Artist and contribute to the creation of impactful visual effects that enhance gameplay and enrich the player experience. As a key member of our team, you will be responsible for designing and producing high-quality VFX that align with the project's concept.
Requirements
- Over 3 years of experience in AAA console/PC game development, including more than 1 year with Unreal Engine
- Strong portfolio showcasing examples of world and local lighting work
- Ability to artistically interpret concepts and creatively exceed initial ideation
- Solid understanding of traditional art skills and foundational design competencies (shape, form, texture, value, color)
- Great understanding of the principles of animation
- Good eye for the motion of real world objects and VFX
- Keen observational understanding of the motion of real world objects and VFX
- Good knowledge of the constraints of real-time effects
- Good experience with various techniques and tools for creating VFX animations (standard particle systems, fluid simulations, physics simulations, etc.)
- Good experience in creating all source art needed for VFX (textures, geometry, flipbooks, normal maps, vector field textures, etc.)
- Great experience with UE4/UE5 tools for VFX creation (or similar engine tools)
- Strong experience in creating complex pixel and vertex shaders
- Good experience with scripting (visual or otherwise) in the context of VFX
- Ability to quickly learn and adapt to new styles, techniques, and workflows with minimal guidance
- Ability to collaborate with department leads and different teams to solve artistic and technical challenges
- Excellent verbal and written communication skills in English
Responsibilities
- Produce high-quality VFX that are technically and artistically aligned with the projectโs universe and visual direction
- Translate concept art and design documents into prototypes and implement them as real-time VFX in the game under supervision
- Create ambient environment effects to enhance mood, tell a story, and make the game world feel alive
- Deliver work within specifications and adhere to workflow pipelines and deadlines
- Apply established asset organizational structures and naming conventions to ensure cohesion within the VFX pipeline
- Participate in reviews and professionally implement feedback from leads and peers
- Create gameplay effects that enhance the gameโs excitement and provide necessary player feedback
- Create high-fidelity effects for cinematics and marketing materials
- Innovate new techniques for next-gen hardware and work with engineers and tech art to expand the VFX toolset
- Analyze scenes to optimize performance and ensure effects are built efficiently
- Utilize various tools to create game effects (traditional particles, pixel and vertex shaders, baked physics simulations, stock animations, etc.)
- Work with developers across disciplines to ensure VFX are integrated effectively into the game
- Collaborate with designers to create effects for scripted events and key story moments
- Work with the lighting department to create atmosphere, depth in scenes, and reinforce the color palette
- Participate in R&D initiatives to explore new techniques and improve pipelines and workflows
Benefits
- Benefit package 100% paid by PCF
- Insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage)
- Full Dental coverage, including major dental
- 4% RRSP matching before tax deductions, 100% vested on day 1
- Paid week off during Winter Holidays
- 20 paid vacation days and 5 paid sick days
- Free virtual health and mental wellbeing sessions included in the plan for members and their dependents
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