Remote Lead Sound Designer
Wargaming
πRemote - Poland
Please let Wargaming know you found this job on JobsCollider. Thanks! π
Job highlights
Summary
Join our team as a highly skilled Lead Sound Designer to craft an immersive soundscape, manage audio team, and ensure top-tier audio experiences.
Requirements
- 5+ years of experience as a sound designer, with at least 2+ years in a lead or senior role on AAA projects
- Proven experience working on first-person/third-person shooters or action-based AAA games
- Shipped at least 1 AAA title in the shooter genre, preferably with notable sound design work
- Expertise with Wwise and experience integrating sound into custom game engines (or UE, Unity, etc.)
- Knowledge of adaptive audio systems and dynamic mixing
- Understanding of spatial audio, 3D audio systems, and their implementation in games
- Experience with cross-platform audio implementation, particularly for PlayStation and Xbox consoles
- Strong leadership skills with the ability to mentor and guide a team
- Exceptional communication skills, both verbal and written, in English
Responsibilities
- Lead the audio design and implementation for the project, ensuring a cohesive and immersive sound experience
- Manage and mentor the audio team, setting the vision and guiding the technical and creative aspects of audio production
- Ensure the mixing and mastering of sound for optimal gameplay experience
- Collaborate closely with other departments (game design, animation, programming, etc.) to ensure sound enhances gameplay, environments, and vehicles
- Lead cross-platform audio integration and implementation: PlayStation and Xbox platforms
- Oversee the integration of audio assets using our custom engine and Wwise
- Create and maintain an efficient pipeline for audio asset development, from concept to final implementation
- Ensure that all audio content meets the projectβs technical and creative requirements
- Drive the creative direction of sound design, from weapon sounds to environmental effects, and dynamic in-game audio systems
- Troubleshoot and solve audio bugs and technical issues in collaboration with programmers
Preferred Qualifications
- Experience working with platform SDKs and tools for audio integration and debugging on PlayStation and Xbox
- Familiarity with console certification processes (audio-specific compliance for PS and Xbox platforms)
- Experience with vehicle-based audio design (e.g., engine sounds, mechanical effects, etc.)
- Familiarity with Dolby Atmos or other surround sound technologies
Benefits
- Career development and education opportunities within the company
- Premium Private Health Care
- Mental well-being program (iFeel)
- Multisport card
- Remote work
- Personal Gaming Account
- Company events
- Seniority Awards
- Referral program - you can recommend the best talents to the Company and receive a reward
Share this job:
Disclaimer: Please check that the job is real before you apply. Applying might take you to another website that we don't own. Please be aware that any actions taken during the application process are solely your responsibility, and we bear no responsibility for any outcomes.
Similar Remote Jobs
- π°$175k-$220kπUnited States
- π°$200k-$240kπUnited States
- π°$78k-$118kπCanada
- πUnited States
- π°$145k-$175kπWorldwide
- πWorldwide
- πUnited States
- π°$165k-$220kπUnited States
- πUnited States
Please let Wargaming know you found this job on JobsCollider. Thanks! π