Remote Lead Sound Designer

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Wargaming

πŸ“Remote - Poland

Job highlights

Summary

Join our team as a highly skilled Lead Sound Designer to craft an immersive soundscape, manage audio team, and ensure top-tier audio experiences.

Requirements

  • 5+ years of experience as a sound designer, with at least 2+ years in a lead or senior role on AAA projects
  • Proven experience working on first-person/third-person shooters or action-based AAA games
  • Shipped at least 1 AAA title in the shooter genre, preferably with notable sound design work
  • Expertise with Wwise and experience integrating sound into custom game engines (or UE, Unity, etc.)
  • Knowledge of adaptive audio systems and dynamic mixing
  • Understanding of spatial audio, 3D audio systems, and their implementation in games
  • Experience with cross-platform audio implementation, particularly for PlayStation and Xbox consoles
  • Strong leadership skills with the ability to mentor and guide a team
  • Exceptional communication skills, both verbal and written, in English

Responsibilities

  • Lead the audio design and implementation for the project, ensuring a cohesive and immersive sound experience
  • Manage and mentor the audio team, setting the vision and guiding the technical and creative aspects of audio production
  • Ensure the mixing and mastering of sound for optimal gameplay experience
  • Collaborate closely with other departments (game design, animation, programming, etc.) to ensure sound enhances gameplay, environments, and vehicles
  • Lead cross-platform audio integration and implementation: PlayStation and Xbox platforms
  • Oversee the integration of audio assets using our custom engine and Wwise
  • Create and maintain an efficient pipeline for audio asset development, from concept to final implementation
  • Ensure that all audio content meets the project’s technical and creative requirements
  • Drive the creative direction of sound design, from weapon sounds to environmental effects, and dynamic in-game audio systems
  • Troubleshoot and solve audio bugs and technical issues in collaboration with programmers

Preferred Qualifications

  • Experience working with platform SDKs and tools for audio integration and debugging on PlayStation and Xbox
  • Familiarity with console certification processes (audio-specific compliance for PS and Xbox platforms)
  • Experience with vehicle-based audio design (e.g., engine sounds, mechanical effects, etc.)
  • Familiarity with Dolby Atmos or other surround sound technologies

Benefits

  • Career development and education opportunities within the company
  • Premium Private Health Care
  • Mental well-being program (iFeel)
  • Multisport card
  • Remote work
  • Personal Gaming Account
  • Company events
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward

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