Remote Lead Sound Designer
Wargaming
πRemote - Poland
Please let Wargaming know you found this job on JobsCollider. Thanks! π
Job highlights
Summary
Join our team as a highly skilled Lead Sound Designer to craft an immersive soundscape, manage audio team, and ensure top-tier audio experiences.
Requirements
- 5+ years of experience as a sound designer, with at least 2+ years in a lead or senior role on AAA projects
- Proven experience working on first-person/third-person shooters or action-based AAA games
- Shipped at least 1 AAA title in the shooter genre, preferably with notable sound design work
- Expertise with Wwise and experience integrating sound into custom game engines (or UE, Unity, etc.)
- Knowledge of adaptive audio systems and dynamic mixing
- Understanding of spatial audio, 3D audio systems, and their implementation in games
- Experience with cross-platform audio implementation, particularly for PlayStation and Xbox consoles
- Strong leadership skills with the ability to mentor and guide a team
- Exceptional communication skills, both verbal and written, in English
Responsibilities
- Lead the audio design and implementation for the project, ensuring a cohesive and immersive sound experience
- Manage and mentor the audio team, setting the vision and guiding the technical and creative aspects of audio production
- Ensure the mixing and mastering of sound for optimal gameplay experience
- Collaborate closely with other departments (game design, animation, programming, etc.) to ensure sound enhances gameplay, environments, and vehicles
- Lead cross-platform audio integration and implementation: PlayStation and Xbox platforms
- Oversee the integration of audio assets using our custom engine and Wwise
- Create and maintain an efficient pipeline for audio asset development, from concept to final implementation
- Ensure that all audio content meets the projectβs technical and creative requirements
- Drive the creative direction of sound design, from weapon sounds to environmental effects, and dynamic in-game audio systems
- Troubleshoot and solve audio bugs and technical issues in collaboration with programmers
Preferred Qualifications
- Experience working with platform SDKs and tools for audio integration and debugging on PlayStation and Xbox
- Familiarity with console certification processes (audio-specific compliance for PS and Xbox platforms)
- Experience with vehicle-based audio design (e.g., engine sounds, mechanical effects, etc.)
- Familiarity with Dolby Atmos or other surround sound technologies
Benefits
- Career development and education opportunities within the company
- Premium Private Health Care
- Mental well-being program (iFeel)
- Multisport card
- Remote work
- Personal Gaming Account
- Company events
- Seniority Awards
- Referral program - you can recommend the best talents to the Company and receive a reward
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Please let Wargaming know you found this job on JobsCollider. Thanks! π